Commit Graph

10 Commits

Author SHA1 Message Date
attilaz
72d0a0c4fa index buffer generation using final vertex data (#1816)
This results a smaller output file for some meshes.
2019-07-13 09:07:33 -07:00
attilaz
ed885c3c5a using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
Branimir Karadžić
507dd115e8 Rebuild assets. 2018-05-23 21:18:41 -07:00
Branimir Karadžić
016fd301b0 Built assets. 2017-10-03 20:29:40 -07:00
Branimir Karadžić
9c84ef8cf7 Fixed issue #815. 2016-06-22 19:53:04 -07:00
Branimir Karadžić
537c70965d Switched mesh assets build to ninja. 2016-05-06 20:44:21 -07:00
Dario Manesku
7b2752c450 Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders. 2016-02-29 01:06:39 +01:00
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Dario Manesku
5594e9af8c Added 15-shadowmaps-simple and 16-shadowmaps. 2014-01-13 22:16:07 +01:00