Branimir Karadžić
4f1b3f8a1b
37-gpudrivenrendering: Rebuilt shaders.
2021-10-22 11:33:10 -07:00
Branimir Karadžić
778dffb6ee
46-fsr: Built shaders.
2021-10-06 17:40:15 -07:00
Бранимир Караџић
f50d84da52
Rebuilt SPIR-V shaders.
2021-10-02 11:31:52 -07:00
Branimir Karadžić
daa4f9d627
Updated shaders.
2021-05-18 20:36:03 -07:00
Бранимир Караџић
3214539bad
Fixing WebGL + Android instancing.
2021-05-18 20:22:46 -07:00
Branimir Karadžić
3e30d7f42f
Updated shaders.
2021-02-04 20:35:37 -08:00
Branimir Karadžić
820e0a0e03
Updated shaders.
2021-02-04 20:33:42 -08:00
Branimir Karadžić
1401a5333d
45-bokeh: Built shaders and added example.
2021-01-31 10:07:49 -08:00
Branimir Karadžić
4c18b80c9d
44-sss: Built shaders and added example to GENie script.
2021-01-10 11:24:28 -08:00
Branimir Karadžić
4760628bb1
43-denoise: Added shaders.
2021-01-02 10:46:43 -08:00
Бранимир Караџић
c2b7ffe2e7
Updated SPIR-V and Metal shaders.
2020-12-28 13:01:44 -08:00
Josh Jensen
c103383f6f
Add SDF font outlines, drop shadows, and image glyphs ( #2325 )
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* Implement SDF font outlines, drop shadows, and image glyphs
* Update 11-fontsdf to showcase the SDF outlines, drop shadows, and image glyphs
Co-authored-by: Josh Jensen <josh@everrush.com>
2020-12-13 17:02:36 -08:00
Branimir Karadžić
729c6b98ed
Rebuilt shaders.
2020-10-04 22:39:41 -07:00
Бранимир Караџић
76e355e11f
Updated Metal shaders.
2020-05-03 14:20:48 -07:00
Бранимир Караџић
cf170738b1
Updated Vulkan shaders.
2020-05-03 14:20:25 -07:00
attilaz
75d5662f0b
Metal: added support for binding buffers to vertex/fragment shader stages
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I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior.
2019-08-16 06:58:44 -07:00
Бранимир Караџић
e9a199d22b
VK: Added 21-deferred shaders.
2019-08-15 21:55:01 -07:00
Бранимир Караџић
6f1485190f
VK: Added compute shaders.
2019-08-13 20:32:22 -07:00
Бранимир Караџић
3ea3f32c06
VK: Added compute shaders.
2019-08-13 20:00:48 -07:00
Бранимир Караџић
4ed381b2e9
VK: Added compute shaders.
2019-08-13 19:34:59 -07:00
Бранимир Караџић
4986981378
VK: Added compute shaders.
2019-08-13 18:47:21 -07:00
Бранимир Караџић
73362c3989
Rebuilt shaders.
2019-08-10 10:26:00 -07:00
Бранимир Караџић
0e673379d6
Added SPIRV shaders.
2019-08-07 21:53:56 -07:00
Бранимир Караџић
d1ab7164af
09-hdr: Added SPIRV shaders.
2019-08-07 07:00:06 -07:00
Бранимир Караџић
3c93448183
Added few spirv shaders.
2019-08-05 22:12:46 -07:00
Бранимир Караџић
f3955fca15
41-tess: Added metal shaders.
2019-07-24 19:53:13 -07:00
Branimir Karadžić
4059478495
41-tess: Added shaders.
2019-07-21 21:49:45 -07:00
DanielGavin
caccb56707
example 41-tess ( #1821 )
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* new example
new tess example
* renaming
Rename clock to counter...
* clean
Remove comments
* clean up
removed vector and const char* path
* ups
Removing compiled shaders...
2019-07-20 17:04:35 -07:00
attilaz
72d0a0c4fa
index buffer generation using final vertex data ( #1816 )
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This results a smaller output file for some meshes.
2019-07-13 09:07:33 -07:00
Бранимир Караџић
f5cb0a6737
Updated assets.
2019-04-13 21:46:07 -07:00
attilaz
ed885c3c5a
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
2019-04-13 16:07:06 +02:00
Бранимир Караџић
60d22c4c8c
GL: Fixed framebuffer RW.
2019-02-18 14:01:26 -08:00
Branimir Karadžić
078ca46e6f
Fixed framebuffer RW example.
2019-02-18 13:40:41 -08:00
Hugo Amnov
58563b0b1b
FrameBuffer Read/Write access WIP
2019-02-17 16:50:26 +01:00
Бранимир Караџић
1255e694be
Rebuilt shaders.
2019-02-13 14:53:41 -08:00
Бранимир Караџић
f6624f4d12
Rebuilt shaders.
2019-02-13 10:55:05 -08:00
Бранимир Караџић
82550fa842
21-deferred: Added texture array frame buffer option.
2019-02-07 18:04:19 -08:00
Branimir Karadžić
8e5c9ce50e
Added missing shaders.
2019-01-22 21:09:09 -08:00
Branimir Karadžić
eb6d053f5a
Metal: Rebilt shaders.
2019-01-22 21:00:54 -08:00
attilaz
b5ac92e5fa
spirv-cross: removed rename hack
...
recompiled metal shaders
2019-01-19 09:13:46 +01:00
attilaz
c23e2b6362
39-assao: use buffer for atomic to support metal
2019-01-18 22:29:57 +01:00
Branimir Karadžić
54eaf5667b
Built missing metal shaders.
2019-01-15 22:54:48 -08:00
Бранимир Караџић
20d97f4597
40-svt: Metal shaders.
2019-01-14 09:25:07 -08:00
Бранимир Караџић
6f67042e4b
24-nbody: Metal shaders.
2019-01-14 09:21:06 -08:00
Branimir Karadžić
4c70a7cc4b
Updated shaders.
2019-01-05 08:38:09 -08:00
Aleš Mlakar
ada5d979d8
Merge branch 'master' of https://github.com/jazzbre/bgfx into svt-example
2019-01-03 11:44:31 +01:00
Aleš Mlakar
1c6c7378e8
* 40-svt: Added to project. Added screenshot. Built shaders.
2019-01-03 11:34:30 +01:00
Бранимир Караџић
149b0e867b
Merge pull request #1599 from junjie020/master
...
fix example 06 of bump mapping which lighting calculation is incorrect
2018-12-29 08:21:31 -08:00
junjie020
9a39e66e2b
add compile shader
2018-12-29 17:58:43 +08:00
Mathieu-Andre Chiasson
5be52bb925
upgraded nanovg to the latest.
2018-12-27 21:52:01 -05:00