Бранимир Караџић
c2b7ffe2e7
Updated SPIR-V and Metal shaders.
2020-12-28 13:01:44 -08:00
Branimir Karadžić
729c6b98ed
Rebuilt shaders.
2020-10-04 22:39:41 -07:00
attilaz
75d5662f0b
Metal: added support for binding buffers to vertex/fragment shader stages
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I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior.
2019-08-16 06:58:44 -07:00
Бранимир Караџић
73362c3989
Rebuilt shaders.
2019-08-10 10:26:00 -07:00
Branimir Karadžić
eb6d053f5a
Metal: Rebilt shaders.
2019-01-22 21:00:54 -08:00
Branimir Karadžić
236ef4b875
Fixed shader binary truncation. Issue #1170 .
2017-06-20 20:34:41 -07:00
Branimir Karadžić
a60095c1b6
Updated shaders.
2017-03-11 15:02:37 -08:00
Branimir Karadžić
69c5902453
Rebuilt shaders.
2016-09-30 20:03:41 -07:00
Branimir Karadžić
87b640253e
Metal: Updated shaders.
2016-02-28 22:05:59 -08:00
Branimir Karadžić
1611b074fb
Metal: Built shaders.
2015-10-06 21:20:34 -07:00