Commit Graph

12 Commits

Author SHA1 Message Date
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
4a1a31b538 Updated glsl-optimizer. 2014-10-11 12:32:43 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
6afa55381a Updated glsl-optimizer. 2014-03-29 16:26:01 -07:00
Branimir Karadžić
771909c988 Fixed issue #74. 2014-02-13 22:13:19 -08:00
Branimir Karadžić
557dcef3dd Updated glsl-optimizer. 2014-02-10 23:06:13 -08:00
bkaradzic
f440f160f9 Exposed renderer capabilities. 2013-10-10 18:29:57 -07:00
bkaradzic
cedfee113d Fixed geometryc arguments. 2013-01-24 22:22:04 -08:00
bkaradzic
b52cc77a14 Reorganized opcode type and location bits in constant buffer opcode. 2013-01-05 22:34:31 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00