attilaz
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ed885c3c5a
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using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
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2019-04-13 16:07:06 +02:00 |
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Branimir Karadžić
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6bff345637
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StringView cleanup.
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2018-10-21 19:17:44 -07:00 |
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Branimir Karadžić
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507dd115e8
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Rebuild assets.
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2018-05-23 21:18:41 -07:00 |
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Branimir Karadžić
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016fd301b0
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Built assets.
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2017-10-03 20:29:40 -07:00 |
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Branimir Karadžić
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9c84ef8cf7
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Fixed issue #815.
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2016-06-22 19:53:04 -07:00 |
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Branimir Karadžić
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537c70965d
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Switched mesh assets build to ninja.
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2016-05-06 20:44:21 -07:00 |
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Dario Manesku
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7b2752c450
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Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
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2016-02-29 01:06:39 +01:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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bkaradzic
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446686b48f
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Added vertex pack/unpack support.
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2012-12-31 18:48:52 -08:00 |
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bkaradzic
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1ee4352959
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Added missing data.
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2012-12-28 17:21:24 -08:00 |
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