Commit Graph

10 Commits

Author SHA1 Message Date
Aleš Mlakar
130bc00608
shaderc: Ignore .@data uniforms when compiling for metal (#2677)
Co-authored-by: Aleš Mlakar <ales.ambits@gmail.com>
2021-12-06 09:39:05 -08:00
Бранимир Караџић
c2b7ffe2e7 Updated SPIR-V and Metal shaders. 2020-12-28 13:01:44 -08:00
Branimir Karadžić
729c6b98ed Rebuilt shaders. 2020-10-04 22:39:41 -07:00
Бранимир Караџић
76e355e11f Updated Metal shaders. 2020-05-03 14:20:48 -07:00
Branimir Karadžić
eb6d053f5a Metal: Rebilt shaders. 2019-01-22 21:00:54 -08:00
Branimir Karadžić
236ef4b875 Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
Branimir Karadžić
bf57d98a79 Updated shaders. 2017-03-14 20:43:08 -07:00
Branimir Karadžić
4b26830fc1 shaderc: Allow shader without color target write. 2016-07-01 20:38:12 -07:00
Branimir Karadžić
002789eef6 Fixed vecX_splat to catch errors. 2016-03-01 08:38:46 -08:00
Branimir Karadžić
1611b074fb Metal: Built shaders. 2015-10-06 21:20:34 -07:00