Branimir Karadžić
d72aff9e5d
Rebuilt shaders.
2017-02-11 10:30:16 -08:00
Branimir Karadžić
58e46330cd
Updated embedded shaders.
2016-12-05 16:55:49 -08:00
Branimir Karadžić
4afd337d5e
Cleanup.
2016-12-04 19:52:48 -08:00
Branimir Karadžić
eaa73c9b2e
Rebuilt shaders.
2016-10-31 22:13:21 -07:00
Branimir Karadžić
69c5902453
Rebuilt shaders.
2016-09-30 20:03:41 -07:00
Branimir Karadžić
9f7386e53a
Rebuilt NanoVG embedded shader.
2016-08-10 10:59:07 -07:00
Branimir Karadžić
d7026e8f0c
Reverted embedded shader.
2016-08-09 22:54:18 -07:00
Olli Wang
b9810aca70
Updates nanovg backend to adopt premultiplied alpha. ( #873 )
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This commit updates nanovg's bgfx backend to adopt premultiplied alpha as the default blending mode just like the original nanovg. Both the fragment shader and the `glnvg__convertPaint()` function are updated to match the original nanovg counterpart.
However, the binary file of the fragment shader is built on Mac so DirectX support is missing.
2016-08-09 22:44:04 -07:00
Branimir Karadžić
a972d1fef0
Tools cleanup.
2016-01-30 16:15:25 -08:00
Branimir Karadžić
fac71e9e35
Fixed issue #569 .
2015-12-08 16:09:30 -08:00
Branimir Karadžić
69fd07a590
Rebuilt shaders.
2015-10-24 22:47:24 -07:00
Branimir Karadžić
6e9ed09d19
Rebuilt shaders.
2015-09-03 20:00:15 -07:00
Branimir Karadžić
4470f7097c
Fixed HLSL reflection for samplers.
2015-09-01 16:44:11 -07:00
Kocsis Attila
5d5df77318
Metal backend: initial commit
2015-08-14 15:12:44 +02:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d
Rebuilt shaders.
2015-04-11 18:18:43 -07:00
Branimir Karadžić
c7eb016ae0
Rebuilt shaders.
2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e
Recompiling shaders. Shouldn't have any effect on runtime behavior.
2015-04-10 22:49:39 -04:00
Branimir Karadžić
878cbd41bd
shaderc: Added shader strip.
2014-12-05 20:28:15 -08:00
Branimir Karadžić
4a1a31b538
Updated glsl-optimizer.
2014-10-11 12:32:43 -07:00
Branimir Karadžić
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
2014-08-17 17:20:15 -07:00
Branimir Karadžić
e782f2f873
Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
2014-07-28 20:15:01 -07:00
Branimir Karadžić
bba2ef8031
Added predefined uniforms for inverted view/proj/viewproj matrices.
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shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
1cda6159c7
Added 20-nanovg example.
2014-04-26 23:50:11 -07:00