mirror of https://github.com/bkaradzic/bgfx
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bgfx.html
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bgfx.html
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1 current"><a class="current reference internal" href="">API Reference</a><ul>
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@ -4129,6 +4130,26 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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<span id="bgfx::TextureFormat::RG32F"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6a0570aa288a4cf06073ecfc272ff66bfa"></span><code class="descname">RG32F</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat5RG32FE" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx13TextureFormat4RGB8E">
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<span id="bgfx::TextureFormat::RGB8"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6a343bee8db4bf2bd967aca4422804da99"></span><code class="descname">RGB8</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat4RGB8E" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx13TextureFormat5RGB8IE">
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<span id="bgfx::TextureFormat::RGB8I"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6a86364d64bd522cd53ed3f388316f16c4"></span><code class="descname">RGB8I</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat5RGB8IE" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx13TextureFormat5RGB8UE">
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<span id="bgfx::TextureFormat::RGB8U"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6a67a188a9c637a007b21a6b494497fae8"></span><code class="descname">RGB8U</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat5RGB8UE" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx13TextureFormat5RGB8SE">
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<span id="bgfx::TextureFormat::RGB8S"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6a07efdf9e67260607b65e4c818cf5dbc2"></span><code class="descname">RGB8S</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat5RGB8SE" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx13TextureFormat7RGB9E5FE">
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<span id="bgfx::TextureFormat::RGB9E5F"></span><span class="target" id="project0structbgfx_1_1_texture_format_1a4fa5bcce97c848cf091d954362e501e6ae16f6d03d3fb347cf375b35bca2a0211"></span><code class="descname">RGB9E5F</code><a class="headerlink" href="#_CPPv2N4bgfx13TextureFormat7RGB9E5FE" title="Permalink to this definition">¶</a></dt>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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@ -1094,6 +1095,13 @@ off programatically.</p>
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<img alt="example-27-terrain" src="https://github.com/bkaradzic/bgfx/raw/master/examples/27-terrain/screenshot.png" />
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</div>
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</div>
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<div class="section" id="wireframe">
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<h2><a class="reference external" href="https://github.com/bkaradzic/bgfx/tree/master/examples/28-wireframe">27-wireframe</a><a class="headerlink" href="#wireframe" title="Permalink to this headline">¶</a></h2>
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<p>Drawing wireframe mesh.</p>
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<div class="figure">
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<img alt="example-28-wireframe" src="https://github.com/bkaradzic/bgfx/raw/master/examples/28-wireframe/screenshot.png" />
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</div>
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</div>
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</div>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<dt><a href="bgfx.html#_CPPv2N4bgfx5Stats10gpuTimeEndE">bgfx::Stats::gpuTimeEnd (C++ member)</a>
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</dt>
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</dl></td>
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<td style="width: 33%" valign="top"><dl>
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<dt><a href="bgfx.html#_CPPv2N4bgfx5Stats12gpuTimerFreqE">bgfx::Stats::gpuTimerFreq (C++ member)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx6submitE7uint8_t13ProgramHandle20IndirectBufferHandle8uint16_t8uint16_t7int32_t">bgfx::submit (C++ function)</a>, <a href="bgfx.html#_CPPv2N4bgfx6submitE7uint8_t13ProgramHandle20OcclusionQueryHandle7int32_t">[1]</a>, <a href="bgfx.html#_CPPv2N4bgfx6submitE7uint8_t13ProgramHandle7int32_t">[2]</a>
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</dt>
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</dl></td>
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<td style="width: 33%" valign="top"><dl>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormatE">bgfx::TextureFormat (C++ class)</a>
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</dt>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RGB8E">bgfx::TextureFormat::RGB8 (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8IE">bgfx::TextureFormat::RGB8I (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8SE">bgfx::TextureFormat::RGB8S (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8UE">bgfx::TextureFormat::RGB8U (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGB9E5FE">bgfx::TextureFormat::RGB9E5F (C++ class)</a>
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</dt>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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@ -385,6 +386,7 @@ licensed under permissive BSD-2 clause open source license.</p>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#c99">25-c99</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#occlusion">26-occlusion</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#terrain">27-terrain</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">27-wireframe</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a><ul>
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