Merge pull request #691 from jpcy/gl-r8-textures

Enable GL R8I and R8UI texture formats.
This commit is contained in:
Branimir Karadžić 2016-02-21 08:28:47 -08:00
commit f2b943105a

View File

@ -1551,6 +1551,8 @@ namespace bgfx { namespace gl
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL)
|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
{
setTextureFormat(TextureFormat::R8I, GL_R8I, GL_RED_INTEGER, GL_BYTE);
setTextureFormat(TextureFormat::R8U, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE);
setTextureFormat(TextureFormat::R16I, GL_R16I, GL_RED_INTEGER, GL_SHORT);
setTextureFormat(TextureFormat::R16U, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
// setTextureFormat(TextureFormat::RG16, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT);