IDL C#: Static counts.
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@ -1,3 +1,14 @@
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/*
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* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
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/*
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*
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* AUTO GENERATED! DO NOT EDIT!
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*
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*/
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Security;
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@ -667,7 +678,7 @@ public static partial class bgfx
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public byte numGPUs;
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public byte numGPUs;
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public fixed uint gpu[4];
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public fixed uint gpu[4];
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public Limits limits;
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public Limits limits;
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public fixed ushort formats[(int)TextureFormat.Count];
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public fixed ushort formats[85];
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}
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}
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public unsafe struct InternalData
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public unsafe struct InternalData
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@ -829,7 +840,7 @@ public static partial class bgfx
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public long rtMemoryUsed;
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public long rtMemoryUsed;
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public int transientVbUsed;
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public int transientVbUsed;
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public int transientIbUsed;
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public int transientIbUsed;
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public fixed uint numPrims[(int)Topology.Count];
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public fixed uint numPrims[5];
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public long gpuMemoryMax;
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public long gpuMemoryMax;
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public long gpuMemoryUsed;
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public long gpuMemoryUsed;
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public ushort width;
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public ushort width;
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@ -846,8 +857,8 @@ public static partial class bgfx
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{
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{
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public uint hash;
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public uint hash;
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public ushort stride;
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public ushort stride;
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public fixed ushort offset[(int)Attrib.Count];
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public fixed ushort offset[18];
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public fixed ushort attributes[(int)Attrib.Count];
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public fixed ushort attributes[18];
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}
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}
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public unsafe struct Encoder
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public unsafe struct Encoder
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@ -2,6 +2,17 @@ local codegen = require "codegen"
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local idl = codegen.idl "bgfx.idl"
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local idl = codegen.idl "bgfx.idl"
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local csharp_template = [[
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local csharp_template = [[
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/*
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* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
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/*
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*
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* AUTO GENERATED! DO NOT EDIT!
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*
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*/
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Security;
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@ -191,9 +202,11 @@ local function lastCombinedFlagBlock()
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end
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end
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end
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end
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local enum = {}
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local function convert_array(member)
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local function convert_array(member)
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if string.find(member.array, "::") then
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if string.find(member.array, "::") then
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return member.array:gsub("::", "."):gsub("%[","[(int)")
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return string.format("[%d]", enum[member.array])
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else
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else
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return member.array
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return member.array
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end
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end
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@ -204,7 +217,7 @@ local function convert_struct_member(member)
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return "fixed " .. convert_type(member) .. " " .. member.name .. convert_array(member)
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return "fixed " .. convert_type(member) .. " " .. member.name .. convert_array(member)
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else
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else
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return convert_type(member) .. " " .. member.name
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return convert_type(member) .. " " .. member.name
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end
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end
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end
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end
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local namespace = ""
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local namespace = ""
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@ -225,6 +238,9 @@ function converter.types(typ)
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yield("");
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yield("");
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yield("\tCount")
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yield("\tCount")
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yield("}")
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yield("}")
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enum["[" .. typ.typename .. "::Count]"] = #typ.enum
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elseif typ.bits ~= nil then
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elseif typ.bits ~= nil then
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local prefix, name = typ.name:match "(%u%l+)(.*)"
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local prefix, name = typ.name:match "(%u%l+)(.*)"
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if prefix ~= lastCombinedFlag then
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if prefix ~= lastCombinedFlag then
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@ -296,7 +312,7 @@ function converter.types(typ)
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end
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end
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for _, member in ipairs(typ.struct) do
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for _, member in ipairs(typ.struct) do
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yield(
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yield(
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indent .. "\tpublic " .. convert_struct_member(member) .. ";"
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indent .. "\tpublic " .. convert_struct_member(member) .. ";"
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)
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)
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end
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end
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