mirror of https://github.com/bkaradzic/bgfx
Fixed MinGW build.
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08528f7459
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d050ee9641
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@ -7,9 +7,11 @@
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#if SHADERC_CONFIG_HLSL
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#if SHADERC_CONFIG_HLSL
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//#define __REQUIRED_RPCNDR_H_VERSION__ 475
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#if defined(__MINGW32__)
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//#define __in
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# define __REQUIRED_RPCNDR_H_VERSION__ 475
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//#define __out
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# define __in
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# define __out
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#endif // defined(__MINGW32__)
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#include <d3dcompiler.h>
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#include <d3dcompiler.h>
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#include <d3d11shader.h>
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#include <d3d11shader.h>
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