Cleanup.
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@ -2002,7 +2002,7 @@ namespace bgfx
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/// multiple times with the same uniform name. The library will always
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/// return the same handle, but the handle reference count will be
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/// incremented. This means that the same number of `bgfx::destroyUniform`
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/// must be called to proprely destroy the uniform.
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/// must be called to properly destroy the uniform.
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///
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/// 2. Predefined uniforms (declared in `bgfx_shader.sh`):
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/// - `u_viewRect vec4(x, y, width, height)` - view rectangle for current
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