This commit is contained in:
Branimir Karadžić 2016-12-06 20:52:41 -08:00
parent 90cc7640fb
commit a6f93891d0

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@ -2002,7 +2002,7 @@ namespace bgfx
/// multiple times with the same uniform name. The library will always
/// return the same handle, but the handle reference count will be
/// incremented. This means that the same number of `bgfx::destroyUniform`
/// must be called to proprely destroy the uniform.
/// must be called to properly destroy the uniform.
///
/// 2. Predefined uniforms (declared in `bgfx_shader.sh`):
/// - `u_viewRect vec4(x, y, width, height)` - view rectangle for current