From a6f93891d01c0f68e04b62361a50d0af8454d223 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Tue, 6 Dec 2016 20:52:41 -0800 Subject: [PATCH] Cleanup. --- include/bgfx/bgfx.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/bgfx/bgfx.h b/include/bgfx/bgfx.h index d44a6ffea..ecf703ecb 100644 --- a/include/bgfx/bgfx.h +++ b/include/bgfx/bgfx.h @@ -2002,7 +2002,7 @@ namespace bgfx /// multiple times with the same uniform name. The library will always /// return the same handle, but the handle reference count will be /// incremented. This means that the same number of `bgfx::destroyUniform` - /// must be called to proprely destroy the uniform. + /// must be called to properly destroy the uniform. /// /// 2. Predefined uniforms (declared in `bgfx_shader.sh`): /// - `u_viewRect vec4(x, y, width, height)` - view rectangle for current