Added ability to create texture for external use.

This commit is contained in:
Branimir Karadžić 2016-01-18 17:29:53 -08:00
parent da38788fb1
commit 445ac92eff
9 changed files with 74 additions and 7 deletions

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@ -87,6 +87,9 @@ namespace bgfx
///
void setInternal(TextureHandle _handle, uintptr_t _ptr);
///
uintptr_t setInternal(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags = BGFX_TEXTURE_NONE);
} // namespace bgfx
#if BX_PLATFORM_ANDROID

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@ -320,6 +320,37 @@ namespace bgfx
s_ctx->m_renderCtx->setInternal(_handle, _ptr);
}
uintptr_t setInternal(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags)
{
BGFX_CHECK_RENDER_THREAD();
uint32_t size = sizeof(uint32_t) + sizeof(TextureCreate);
Memory* mem = const_cast<Memory*>(alloc(size) );
bx::StaticMemoryBlockWriter writer(mem->data, mem->size);
uint32_t magic = BGFX_CHUNK_MAGIC_TEX;
bx::write(&writer, magic);
TextureCreate tc;
tc.m_flags = _flags;
tc.m_width = _width;
tc.m_height = _height;
tc.m_sides = 0;
tc.m_depth = 0;
tc.m_numMips = uint8_t(bx::uint16_max(1, _numMips) );
tc.m_format = _format;
tc.m_cubeMap = false;
tc.m_mem = NULL;
bx::write(&writer, tc);
s_ctx->m_renderCtx->destroyTexture(_handle);
s_ctx->m_renderCtx->createTexture(_handle, mem, _flags, 0);
release(mem);
return s_ctx->m_renderCtx->getInternal(_handle);
}
void setGraphicsDebuggerPresent(bool _present)
{
BX_TRACE("Graphics debugger is %spresent.", _present ? "" : "not ");
@ -2841,13 +2872,6 @@ again:
);
}
uint32_t size = sizeof(uint32_t)+sizeof(TextureCreate);
const Memory* mem = alloc(size);
bx::StaticMemoryBlockWriter writer(mem->data, mem->size);
uint32_t magic = BGFX_CHUNK_MAGIC_TEX;
bx::write(&writer, magic);
if (BackbufferRatio::Count != _ratio)
{
_width = uint16_t(s_ctx->m_resolution.m_width);
@ -2855,6 +2879,13 @@ again:
getTextureSizeFromRatio(_ratio, _width, _height);
}
uint32_t size = sizeof(uint32_t)+sizeof(TextureCreate);
const Memory* mem = alloc(size);
bx::StaticMemoryBlockWriter writer(mem->data, mem->size);
uint32_t magic = BGFX_CHUNK_MAGIC_TEX;
bx::write(&writer, magic);
TextureCreate tc;
tc.m_flags = _flags;
tc.m_width = _width;

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@ -2044,6 +2044,7 @@ namespace bgfx
virtual void readTexture(TextureHandle _handle, void* _data) = 0;
virtual void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height) = 0;
virtual void setInternal(TextureHandle _handle, uintptr_t _ptr) = 0;
virtual uintptr_t getInternal(TextureHandle _handle) = 0;
virtual void destroyTexture(TextureHandle _handle) = 0;
virtual void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const TextureHandle* _textureHandles) = 0;
virtual void createFrameBuffer(FrameBufferHandle _handle, void* _nwh, uint32_t _width, uint32_t _height, TextureFormat::Enum _depthFormat) = 0;

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@ -1760,6 +1760,11 @@ BX_PRAGMA_DIAGNOSTIC_POP();
m_textures[_handle.idx].setInternal(_ptr);
}
uintptr_t getInternal(TextureHandle _handle) BX_OVERRIDE
{
return uintptr_t(m_textures[_handle.idx].m_ptr);
}
void destroyTexture(TextureHandle _handle) BX_OVERRIDE
{
m_textures[_handle.idx].destroy();

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@ -1377,6 +1377,12 @@ namespace bgfx { namespace d3d12
BX_UNUSED(_handle, _ptr);
}
uintptr_t getInternal(TextureHandle _handle) BX_OVERRIDE
{
BX_UNUSED(_handle);
return 0;
}
void destroyTexture(TextureHandle _handle) BX_OVERRIDE
{
m_textures[_handle.idx].destroy();

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@ -1002,6 +1002,11 @@ namespace bgfx { namespace d3d9
BX_UNUSED(_handle, _ptr);
}
uintptr_t getInternal(TextureHandle _handle) BX_OVERRIDE
{
return uintptr_t(m_textures[_handle.idx].m_ptr);
}
void destroyTexture(TextureHandle _handle) BX_OVERRIDE
{
m_textures[_handle.idx].destroy();

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@ -2233,6 +2233,11 @@ namespace bgfx { namespace gl
BX_UNUSED(_handle, _ptr);
}
uintptr_t getInternal(TextureHandle _handle) BX_OVERRIDE
{
return uintptr_t(m_textures[_handle.idx].m_id);
}
void destroyTexture(TextureHandle _handle) BX_OVERRIDE
{
m_textures[_handle.idx].destroy();

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@ -683,6 +683,12 @@ namespace bgfx { namespace mtl
BX_UNUSED(_handle, _ptr);
}
uintptr_t getInternal(TextureHandle _handle) BX_OVERRIDE
{
BX_UNUSED(_handle);
return 0;
}
void destroyTexture(TextureHandle _handle) BX_OVERRIDE
{
m_textures[_handle.idx].destroy();

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@ -125,6 +125,11 @@ namespace bgfx { namespace noop
{
}
uintptr_t getInternal(TextureHandle /*_handle*/) BX_OVERRIDE
{
return 0;
}
void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE
{
}