2016-02-26 09:20:24 +03:00
|
|
|
/*
|
2018-01-01 22:16:06 +03:00
|
|
|
* Copyright 2011-2018 Branimir Karadzic. All rights reserved.
|
2017-01-01 11:18:41 +03:00
|
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
2016-02-26 09:20:24 +03:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef DEBUGDRAW_H_HEADER_GUARD
|
|
|
|
#define DEBUGDRAW_H_HEADER_GUARD
|
|
|
|
|
|
|
|
#include <bx/allocator.h>
|
|
|
|
#include "../bounds.h"
|
|
|
|
|
|
|
|
struct Axis
|
|
|
|
{
|
|
|
|
enum Enum
|
|
|
|
{
|
|
|
|
X,
|
|
|
|
Y,
|
|
|
|
Z,
|
|
|
|
|
|
|
|
Count
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
2018-01-09 04:54:15 +03:00
|
|
|
struct DdVertex
|
|
|
|
{
|
|
|
|
float x, y, z;
|
|
|
|
};
|
|
|
|
|
2016-12-21 08:20:55 +03:00
|
|
|
struct SpriteHandle { uint16_t idx; };
|
|
|
|
inline bool isValid(SpriteHandle _handle) { return _handle.idx != UINT16_MAX; }
|
|
|
|
|
2018-01-11 11:14:36 +03:00
|
|
|
struct GeometryHandle { uint16_t idx; };
|
|
|
|
inline bool isValid(GeometryHandle _handle) { return _handle.idx != UINT16_MAX; }
|
|
|
|
|
2016-02-26 09:20:24 +03:00
|
|
|
///
|
2018-04-17 03:58:17 +03:00
|
|
|
void ddInit(bx::AllocatorI* _allocator = NULL);
|
2016-02-26 09:20:24 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void ddShutdown();
|
|
|
|
|
2016-12-21 08:20:55 +03:00
|
|
|
///
|
|
|
|
SpriteHandle ddCreateSprite(uint16_t _width, uint16_t _height, const void* _data);
|
|
|
|
|
|
|
|
///
|
|
|
|
void ddDestroy(SpriteHandle _handle);
|
|
|
|
|
2018-01-11 11:14:36 +03:00
|
|
|
///
|
2018-09-05 03:27:35 +03:00
|
|
|
GeometryHandle ddCreateGeometry(uint32_t _numVertices, const DdVertex* _vertices, uint32_t _numIndices = 0, const void* _indices = NULL, bool _index32 = false);
|
2018-01-11 11:14:36 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void ddDestroy(GeometryHandle _handle);
|
|
|
|
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
struct DebugDrawEncoder
|
|
|
|
{
|
|
|
|
///
|
|
|
|
DebugDrawEncoder();
|
|
|
|
|
|
|
|
///
|
|
|
|
~DebugDrawEncoder();
|
|
|
|
|
|
|
|
///
|
2018-04-17 03:58:17 +03:00
|
|
|
void begin(uint16_t _viewId, bool _depthTestLess = true, bgfx::Encoder* _encoder = NULL);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void end();
|
|
|
|
|
|
|
|
///
|
|
|
|
void push();
|
|
|
|
|
|
|
|
///
|
|
|
|
void pop();
|
|
|
|
|
2018-04-17 03:58:17 +03:00
|
|
|
///
|
|
|
|
void setDepthTestLess(bool _depthTestLess);
|
|
|
|
|
2018-04-12 03:26:55 +03:00
|
|
|
///
|
|
|
|
void setState(bool _depthTest, bool _depthWrite, bool _clockwise);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setColor(uint32_t _abgr);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setLod(uint8_t _lod);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setWireframe(bool _wireframe);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setStipple(bool _stipple, float _scale = 1.0f, float _offset = 0.0f);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setSpin(float _spin);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setTransform(const void* _mtx);
|
|
|
|
|
|
|
|
///
|
|
|
|
void setTranslate(float _x, float _y, float _z);
|
|
|
|
|
2018-09-18 03:25:14 +03:00
|
|
|
///
|
|
|
|
void pushTransform(const void* _mtx);
|
|
|
|
|
|
|
|
///
|
|
|
|
void popTransform();
|
|
|
|
|
2018-04-12 03:26:55 +03:00
|
|
|
///
|
|
|
|
void moveTo(float _x, float _y, float _z = 0.0f);
|
|
|
|
|
|
|
|
///
|
|
|
|
void moveTo(const void* _pos);
|
|
|
|
|
|
|
|
///
|
|
|
|
void lineTo(float _x, float _y, float _z = 0.0f);
|
|
|
|
|
|
|
|
///
|
|
|
|
void lineTo(const void* _pos);
|
|
|
|
|
|
|
|
///
|
|
|
|
void close();
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Aabb& _aabb);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Cylinder& _cylinder);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Capsule& _capsule);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Disk& _disk);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Obb& _obb);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Sphere& _sphere);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(const Cone& _cone);
|
|
|
|
|
|
|
|
///
|
|
|
|
void draw(GeometryHandle _handle);
|
|
|
|
|
|
|
|
///
|
|
|
|
void drawLineList(uint32_t _numVertices, const DdVertex* _vertices, uint32_t _numIndices = 0, const uint16_t* _indices = NULL);
|
|
|
|
|
|
|
|
///
|
|
|
|
void drawTriList(uint32_t _numVertices, const DdVertex* _vertices, uint32_t _numIndices = 0, const uint16_t* _indices = NULL);
|
|
|
|
|
|
|
|
///
|
|
|
|
void drawFrustum(const void* _viewProj);
|
|
|
|
|
|
|
|
///
|
|
|
|
void drawArc(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _degrees);
|
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawCircle(const bx::Vec3& _normal, const bx::Vec3& _center, float _radius, float _weight = 0.0f);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void drawCircle(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _weight = 0.0f);
|
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawQuad(const bx::Vec3& _normal, const bx::Vec3& _center, float _size);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawQuad(SpriteHandle _handle, const bx::Vec3& _normal, const bx::Vec3& _center, float _size);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawQuad(bgfx::TextureHandle _handle, const bx::Vec3& _normal, const bx::Vec3& _center, float _size);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawCone(const bx::Vec3& _from, const bx::Vec3& _to, float _radius);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawCylinder(const bx::Vec3& _from, const bx::Vec3& _to, float _radius);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawCapsule(const bx::Vec3& _from, const bx::Vec3& _to, float _radius);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void drawAxis(float _x, float _y, float _z, float _len = 1.0f, Axis::Enum _highlight = Axis::Count, float _thickness = 0.0f);
|
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawGrid(const bx::Vec3& _normal, const bx::Vec3& _center, uint32_t _size = 20, float _step = 1.0f);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
2018-12-22 07:39:31 +03:00
|
|
|
void drawGrid(Axis::Enum _axis, const bx::Vec3& _center, uint32_t _size = 20, float _step = 1.0f);
|
2018-04-12 03:26:55 +03:00
|
|
|
|
|
|
|
///
|
|
|
|
void drawOrb(float _x, float _y, float _z, float _radius, Axis::Enum _highlight = Axis::Count);
|
|
|
|
|
|
|
|
BX_ALIGN_DECL_CACHE_LINE(uint8_t) m_internal[50<<10];
|
|
|
|
};
|
|
|
|
|
2016-02-26 09:20:24 +03:00
|
|
|
#endif // DEBUGDRAW_H_HEADER_GUARD
|