2013-05-18 06:39:08 +04:00
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--
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2015-01-03 01:43:11 +03:00
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-- Copyright 2010-2015 Branimir Karadzic. All rights reserved.
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2013-05-18 06:39:08 +04:00
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-- License: http://www.opensource.org/licenses/BSD-2-Clause
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--
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2013-02-22 09:13:56 +04:00
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project "shaderc"
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uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
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kind "ConsoleApp"
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2015-02-28 02:44:24 +03:00
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local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
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local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
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2013-02-22 09:13:56 +04:00
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2014-10-11 23:32:43 +04:00
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includedirs {
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2015-02-28 02:44:24 +03:00
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path.join(GLSL_OPTIMIZER, "src"),
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2014-10-11 23:32:43 +04:00
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}
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2015-04-13 22:54:45 +03:00
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removeflags {
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-- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
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"OptimizeSpeed",
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}
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2013-02-22 09:13:56 +04:00
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configuration { "vs*" }
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includedirs {
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2015-02-28 02:44:24 +03:00
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path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
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2013-02-22 09:13:56 +04:00
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}
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2013-03-21 08:44:17 +04:00
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defines { -- glsl-optimizer
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"__STDC__",
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"__STDC_VERSION__=199901L",
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"strdup=_strdup",
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"alloca=_alloca",
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"isascii=__isascii",
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}
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2013-03-20 10:34:17 +04:00
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buildoptions {
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"/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
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}
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2014-10-19 02:44:45 +04:00
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configuration { "mingw* or linux or osx" }
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2013-04-09 09:06:00 +04:00
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buildoptions {
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2015-04-05 21:55:04 +03:00
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"-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
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"-Wno-unused-parameter",
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2013-04-09 09:06:00 +04:00
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}
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2015-04-05 05:45:45 +03:00
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removebuildoptions {
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"-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
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}
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2013-04-09 09:06:00 +04:00
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2013-08-05 07:18:33 +04:00
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configuration { "osx" }
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links {
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"Cocoa.framework",
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}
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2015-05-26 22:08:12 +03:00
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configuration { "vs*" }
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2013-02-22 09:13:56 +04:00
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includedirs {
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2015-02-28 02:44:24 +03:00
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path.join(GLSL_OPTIMIZER, "include/c99"),
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2013-02-22 09:13:56 +04:00
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}
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2015-05-26 22:08:12 +03:00
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configuration { "vs* or mingw*" }
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2013-02-22 09:13:56 +04:00
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links {
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"d3dcompiler",
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}
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configuration {}
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2013-03-21 08:44:17 +04:00
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defines { -- fcpp
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2013-02-22 09:13:56 +04:00
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"NINCLUDE=64",
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"NWORK=65536",
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"NBUFF=65536",
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2014-08-22 20:53:14 +04:00
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"OLD_PREPROCESSOR=0",
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2013-02-22 09:13:56 +04:00
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}
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includedirs {
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2015-02-28 02:44:24 +03:00
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path.join(BX_DIR, "include"),
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path.join(BGFX_DIR, "include"),
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2013-02-22 09:13:56 +04:00
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FCPP_DIR,
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2015-02-28 02:44:24 +03:00
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path.join(GLSL_OPTIMIZER, "include"),
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path.join(GLSL_OPTIMIZER, "src/mesa"),
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path.join(GLSL_OPTIMIZER, "src/mapi"),
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path.join(GLSL_OPTIMIZER, "src/glsl"),
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2013-02-22 09:13:56 +04:00
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}
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files {
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2015-02-28 02:44:24 +03:00
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path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
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path.join(BGFX_DIR, "tools/shaderc/**.h"),
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path.join(BGFX_DIR, "src/vertexdecl.**"),
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path.join(FCPP_DIR, "**.h"),
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path.join(FCPP_DIR, "cpp1.c"),
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path.join(FCPP_DIR, "cpp2.c"),
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path.join(FCPP_DIR, "cpp3.c"),
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path.join(FCPP_DIR, "cpp4.c"),
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path.join(FCPP_DIR, "cpp5.c"),
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path.join(FCPP_DIR, "cpp6.c"),
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path.join(FCPP_DIR, "cpp6.c"),
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path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
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path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
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path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
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path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
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path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
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path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
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path.join(GLSL_OPTIMIZER, "src/util/**.c"),
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path.join(GLSL_OPTIMIZER, "src/util/**.h"),
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2013-02-22 09:13:56 +04:00
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}
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2015-04-06 21:38:28 +03:00
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removefiles {
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2015-02-28 02:44:24 +03:00
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path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
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path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
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path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
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path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
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path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
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path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
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path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
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2013-02-22 09:13:56 +04:00
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}
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2013-04-29 01:08:59 +04:00
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strip()
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