15 lines
241 B
GLSL
15 lines
241 B
GLSL
|
#version 310 es
|
||
|
|
||
|
in mediump float ps;
|
||
|
|
||
|
invariant gl_Position;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = vec4(ps);
|
||
|
gl_Position *= float(4 - gl_VertexIndex);
|
||
|
|
||
|
gl_PointSize = ps;
|
||
|
gl_PointSize *= float(5 - gl_InstanceIndex);
|
||
|
}
|