2013-04-23 00:42:11 +04:00
|
|
|
$input v_color0, v_texcoord0
|
|
|
|
|
|
|
|
#include "../../common/common.sh"
|
|
|
|
|
2015-07-29 09:16:23 +03:00
|
|
|
SAMPLERCUBE(s_texColor, 0);
|
2013-04-23 00:42:11 +04:00
|
|
|
|
|
|
|
void main()
|
2013-06-04 10:16:02 +04:00
|
|
|
{
|
2015-07-29 09:16:23 +03:00
|
|
|
vec4 color = textureCube(s_texColor, v_texcoord0.xyz);
|
2013-06-04 10:16:02 +04:00
|
|
|
int index = int(v_texcoord0.w*4.0 + 0.5);
|
2019-07-13 07:53:12 +03:00
|
|
|
float alpha = index < 1 ? color.z :
|
|
|
|
index < 2 ? color.y :
|
|
|
|
index < 3 ? color.x : color.w;
|
2013-06-08 09:45:02 +04:00
|
|
|
gl_FragColor = vec4(v_color0.xyz, v_color0.a * alpha);
|
2013-04-23 00:42:11 +04:00
|
|
|
}
|