bgfx/scripts/texturev.lua

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project ("texturev")
uuid (os.uuid("texturev") )
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kind "ConsoleApp"
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configuration {}
includedirs {
path.join(BX_DIR, "include"),
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path.join(BIMG_DIR, "include"),
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path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty"),
path.join(BGFX_DIR, "examples/common"),
path.join(MODULE_DIR, "include"),
path.join(MODULE_DIR, "3rdparty"),
}
files {
path.join(MODULE_DIR, "tools/texturev/**"),
}
links {
"example-common",
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"bimg_decode",
"bimg",
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"bgfx",
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"bx",
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}
if _OPTIONS["with-sdl"] then
defines { "ENTRY_CONFIG_USE_SDL=1" }
links { "SDL2" }
configuration { "x32", "windows" }
libdirs { "$(SDL2_DIR)/lib/x86" }
configuration { "x64", "windows" }
libdirs { "$(SDL2_DIR)/lib/x64" }
configuration {}
end
if _OPTIONS["with-glfw"] then
defines { "ENTRY_CONFIG_USE_GLFW=1" }
links {
"glfw3"
}
configuration { "linux or freebsd" }
links {
"Xrandr",
"Xinerama",
"Xi",
"Xxf86vm",
"Xcursor",
}
configuration { "osx" }
linkoptions {
"-framework CoreVideo",
"-framework IOKit",
}
configuration {}
end
if _OPTIONS["with-ovr"] then
links {
"winmm",
"ws2_32",
}
-- Check for LibOVR 5.0+
if os.isdir(path.join(os.getenv("OVR_DIR"), "LibOVR/Lib/Windows/Win32/Debug/VS2012")) then
configuration { "x32", "Debug" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/Win32/Debug", _ACTION) }
configuration { "x32", "Release" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/Win32/Release", _ACTION) }
configuration { "x64", "Debug" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/x64/Debug", _ACTION) }
configuration { "x64", "Release" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/x64/Release", _ACTION) }
configuration { "x32 or x64" }
links { "libovr" }
else
configuration { "x32" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Win32", _ACTION) }
configuration { "x64" }
libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/x64", _ACTION) }
configuration { "x32", "Debug" }
links { "libovrd" }
configuration { "x32", "Release" }
links { "libovr" }
configuration { "x64", "Debug" }
links { "libovr64d" }
configuration { "x64", "Release" }
links { "libovr64" }
end
configuration {}
end
configuration { "vs*" }
linkoptions {
"/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
}
links { -- this is needed only for testing with GLES2/3 on Windows with VS2008
"DelayImp",
}
configuration { "vs201*" }
linkoptions { -- this is needed only for testing with GLES2/3 on Windows with VS201x
"/DELAYLOAD:\"libEGL.dll\"",
"/DELAYLOAD:\"libGLESv2.dll\"",
}
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configuration { "mingw-*" }
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targetextension ".exe"
configuration { "vs20* or mingw*" }
links {
"gdi32",
"psapi",
}
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configuration { "winphone* or winstore*" }
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removelinks {
"DelayImp",
"gdi32",
"psapi"
}
links {
"d3d11",
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"d3d12",
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"dxgi"
}
linkoptions {
"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
}
-- WinRT targets need their own output directories are build files stomp over each other
targetdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "bin", _name))
objdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "obj", _name))
configuration { "mingw-clang" }
kind "ConsoleApp"
configuration { "android*" }
kind "ConsoleApp"
targetextension ".so"
linkoptions {
"-shared",
}
links {
"EGL",
"GLESv2",
}
configuration { "nacl*" }
kind "ConsoleApp"
targetextension ".nexe"
links {
"ppapi",
"ppapi_gles2",
"pthread",
}
configuration { "pnacl" }
kind "ConsoleApp"
targetextension ".pexe"
links {
"ppapi",
"ppapi_gles2",
"pthread",
}
configuration { "asmjs" }
kind "ConsoleApp"
targetextension ".bc"
configuration { "linux-* or freebsd" }
links {
"X11",
"GL",
"pthread",
}
configuration { "rpi" }
links {
"X11",
"GLESv2",
"EGL",
"bcm_host",
"vcos",
"vchiq_arm",
"pthread",
}
configuration { "osx" }
linkoptions {
"-framework Cocoa",
"-framework Metal",
"-framework QuartzCore",
"-framework OpenGL",
}
configuration { "ios*" }
kind "ConsoleApp"
linkoptions {
"-framework CoreFoundation",
"-framework Foundation",
"-framework OpenGLES",
"-framework UIKit",
"-framework QuartzCore",
}
configuration { "xcode4", "ios" }
kind "WindowedApp"
configuration { "qnx*" }
targetextension ""
links {
"EGL",
"GLESv2",
}
configuration {}
strip()