TheAlgorithms-C/client_server/client.c

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/**
* @file
* @author [Nairit11](https://github.com/Nairit11)
* @author [Krishna Vedala](https://github.com/kvedala)
* @brief Client side implementation of Server-Client system.
* @see client_server/server.c
*/
#include <stdio.h>
#include <stdlib.h>
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#include <string.h>
#ifdef _WIN32 // if compiling for Windows
#define _WINSOCK_DEPRECATED_NO_WARNINGS // will make the code invalid for next
// MSVC compiler versions
#include <winsock2.h>
#define bzero(b, len) \
(memset((b), '\0', (len)), (void)0) /**< BSD name not in windows */
#define read(a, b, c) recv(a, b, c, 0) /**< map BSD name to Winsock */
#define write(a, b, c) send(a, b, c, 0) /**< map BSD name to Winsock */
#define close closesocket /**< map BSD name to Winsock */
#else // if not windows platform
#include <arpa/inet.h>
#include <netdb.h>
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#include <sys/socket.h>
#include <unistd.h>
#endif
#define MAX 80 /**< max. characters per message */
#define PORT 8080 /**< port number to connect to */
#define SA struct sockaddr /**< shortname for sockaddr */
/**
* Continuous loop to send and receive over the socket.
* Exits when "exit" is sent from commandline.
* @param sockfd socket handle number
*/
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void func(int sockfd)
{
char buff[MAX];
int n;
for (;;)
{
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n')
{
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;
}
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write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0)
{
printf("Client Exit...\n");
break;
}
}
}
#ifdef _WIN32
/** Cleanup function will be automatically called on program exit */
void cleanup() { WSACleanup(); }
#endif
/**
* @brief Driver code
*/
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int main()
{
#ifdef _WIN32
// when using winsock2.h, startup required
WSADATA wsData;
if (WSAStartup(MAKEWORD(2, 2), &wsData) != 0)
{
perror("WSA Startup error: \n");
return 0;
}
atexit(cleanup); // register at-exit function
#endif
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int sockfd, connfd;
struct sockaddr_in servaddr, cli;
// socket create and verification
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1)
{
printf("socket creation failed...\n");
exit(0);
}
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else
{
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printf("Socket successfully created..\n");
}
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bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_port = htons(PORT);
// connect the client socket to server socket
if (connect(sockfd, (SA *)&servaddr, sizeof(servaddr)) != 0)
{
printf("connection with the server failed...\n");
exit(0);
}
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else
{
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printf("connected to the server..\n");
}
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// function for chat
func(sockfd);
// close the socket
close(sockfd);
return 0;
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}