Ryan C. Gordon f9a06c20ed
Revert "render: Set renderer->window to NULL in SDL_DestroyRendererWithoutFreeing."
This reverts commit 9f8dffbd2d00494c3512f423281fbcb676fd6467.

This causes some tests to fail, and wasn't otherwise a necessary change, so
I'm backing it out.

(Looks like some sort of interaction with software renderers and their
surfaces not getting destroyed...?)
2024-07-04 19:45:37 -04:00
2024-07-04 15:12:07 +00:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

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