SDL/build-scripts
Sam Lantinga cacac6cc34 Updated structure and field names for consistency
Type names are camel case and field names are snake case except for fields ending in id, which are capitalized.

Fixes https://github.com/libsdl-org/SDL/issues/6955
2024-02-11 08:27:56 -08:00
..
SDL_migration.cocci Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
add-source-to-projects.pl add-source-to-projects.pl: Fix adding files in the base src dir. 2023-10-09 19:19:01 -04:00
android-prefab.sh cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
androidbuild.sh Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
check_stdlib_usage.py Updated copyright for 2024 2024-01-01 13:15:26 -08:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake Fix broken mingw i686 buildscript 2024-01-28 17:29:33 -08:00
cmake-toolchain-mingw64-x86_64.cmake Fix broken mingw x86_64 buildscript 2024-01-28 17:29:33 -08:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
fnsince.pl Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
gen_audio_resampler_filter.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py Added migration notes for migrating Steam Input support from SDL2 to SDL3 2023-12-20 14:15:09 -08:00
rename_headers.py Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
rename_macros.py Only retain SDL_* + platform macro's in rename_macros.py 2024-01-26 18:05:49 +01:00
rename_symbols.py Added "--substring" to the help for rename_symbols.py 2023-10-23 09:14:54 -07:00
showrev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
updaterev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
wikiheaders.pl wikiheaders.pl: README files are no longer in Windows endline format. 2023-11-30 10:10:04 -05:00