Ryan C. Gordon eac3fd28d8 cocoa: GL_GetDrawableSize only uses -[NSView convertRectToBacking] for highDPI.
On Mojave, this will report large numbers for retina displays in fullscreen
mode, which isn't how it works on previous versions.
2018-10-18 11:59:48 -04:00
2018-09-26 10:08:14 -07:00
2018-06-12 14:00:15 +03:00
2018-09-29 09:20:50 +03:00
2018-09-15 08:11:50 +03:00
2018-08-21 12:11:34 -07:00
2018-08-30 12:50:10 +03:00
2018-01-03 10:03:25 -08:00
2017-02-16 16:59:07 -05:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2016-01-12 22:23:53 +01:00
2018-09-27 23:54:40 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
No description provided
Readme 169 MiB
Languages
C 90.3%
Objective-C 3.5%
C++ 1.7%
CMake 1.7%
Java 0.8%
Other 1.8%