..
emscripten
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
n3ds
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
shapes
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
CMakeLists.txt
cmake: collect cflags in sdl-build-options and sdl-global-options
2023-01-08 15:57:51 +01:00
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
README
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00
axis.bmp
Split controller axes into positive and negative sides so each can be bound independently.
2016-12-27 01:39:07 -08:00
button.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
checkkeys.c
SDL API renaming: *Is* functions
2022-12-28 19:40:25 -08:00
checkkeysthreads.c
SDL API renaming: *Is* functions
2022-12-28 19:40:25 -08:00
gamepadmap.bmp
SDL API renaming: SDL_gamecontroller.h
2022-12-27 09:47:24 -08:00
gamepadmap.c
Improved handling of binding buttons and axes
2023-01-03 12:47:40 -08:00
gamepadmap_back.bmp
SDL API renaming: SDL_gamecontroller.h
2022-12-27 09:47:24 -08:00
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
loopwave.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
loopwavequeue.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
main.cpp
Make WinRT's SDL_main header-only
2022-12-15 08:01:01 -08:00
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
relative_mode.markdown
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
template.test.in
test: Install GNOME-style installed-tests metadata
2022-05-04 18:17:55 -07:00
testatomic.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testaudiocapture.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
testaudiohotplug.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
testaudioinfo.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation_audio.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
testautomation_clipboard.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation_events.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_guid.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation_hints.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_joystick.c
Updated gamepad, joystick, sensor APIs, removing device indices
2022-12-28 13:10:27 -08:00
testautomation_keyboard.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_main.c
SDL API renaming: SDL_gamecontroller.h
2022-12-27 09:47:24 -08:00
testautomation_math.c
Fixed documentation errors in testautomation_math.c
2023-01-03 16:44:00 -08:00
testautomation_mouse.c
Fix testautomation_mouse:
2023-01-08 13:28:10 +01:00
testautomation_pixels.c
Fix testautomation_pixels using really invalid pixel format
2023-01-07 10:11:02 -08:00
testautomation_platform.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_rect.c
Spell out "Float" in function names
2022-12-29 14:50:31 -08:00
testautomation_render.c
Fixed documentation errors in testautomation_render.c
2023-01-03 16:44:00 -08:00
testautomation_rwops.c
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
2022-12-29 15:07:15 -08:00
testautomation_sdltest.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation_stdlib.c
Fixed rounding of floating point values in snprintf
2023-01-03 06:35:25 -08:00
testautomation_suites.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_surface.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_syswm.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testautomation_timer.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testautomation_video.c
The refresh rate in SDL_DisplayMode is now a float
2023-01-03 06:35:25 -08:00
testbounds.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testcustomcursor.c
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
2022-12-29 15:07:15 -08:00
testdisplayinfo.c
The refresh rate in SDL_DisplayMode is now a float
2023-01-03 06:35:25 -08:00
testdraw.c
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00
testdrawchessboard.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testdropfile.c
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
2022-12-28 17:49:34 -08:00
testerror.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testevdev.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testfile.c
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
2022-12-29 15:07:15 -08:00
testfilesystem.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testgamepad.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testgeometry.c
Mouse coordinates are floating point
2022-12-29 23:12:19 -08:00
testgl.c
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00
testgles.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testgles2.c
Remove more reserved identifiers ( #6925 )
2022-12-29 13:58:16 -08:00
testgles2_sdf.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testhaptic.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testhittesting.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testhotplug.c
Updated gamepad, joystick, sensor APIs, removing device indices
2022-12-28 13:10:27 -08:00
testiconv.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testime.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testintersections.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testjoystick.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testkeys.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testloadso.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testlocale.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testlock.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testmessage.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testmouse.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testmultiaudio.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
testnative.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testnative.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testnativecocoa.m
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
testnativew32.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testnativex11.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testoffscreen.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testoverlay.c
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00
testplatform.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testpower.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testqsort.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testrelative.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testrendercopyex.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testrendertarget.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testresample.c
Remove/Rename SDL_FreeWAV() to SDL_free()
2022-12-27 05:14:52 -08:00
testrumble.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testscale.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testsem.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testsensor.c
Updated gamepad, joystick, sensor APIs, removing device indices
2022-12-28 13:10:27 -08:00
testshader.c
SDL API renaming: SDL_surface.h
2022-12-27 06:36:39 -08:00
testshape.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testsprite.c
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00
testspriteminimal.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
teststreaming.c
SDL API renaming: SDL_render.h
2022-12-27 06:21:13 -08:00
testsurround.c
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
testthread.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testtimer.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testurl.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testutils.c
SDL API renaming: SDL_surface.h
2022-12-27 06:36:39 -08:00
testutils.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
testver.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testviewport.c
Removed non-float versions of SDL render API drawing functions
2023-01-03 08:16:58 -08:00
testvulkan.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testwm.c
Test text rendering APIs take floating point coordinates
2023-01-04 16:45:02 -08:00
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
testyuv.c
SDL API renaming: SDL_surface.h
2022-12-27 06:36:39 -08:00
testyuv_cvt.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
testyuv_cvt.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
torturethread.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
unifont-13.0.06-license.txt
Latest Unifont with OFL is now bundled. ( #4268 )
2021-07-08 14:51:16 -07:00
unifont-13.0.06.hex
Latest Unifont with OFL is now bundled. ( #4268 )
2021-07-08 14:51:16 -07:00
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00