SDL/test/testautomation_subsystems.c

240 lines
10 KiB
C

/**
* Events test suite
*/
#include "testautomation_suites.h"
#include <SDL3/SDL.h>
#include <SDL3/SDL_test.h>
/* ================= Test Case Implementation ================== */
/* Fixture */
static void subsystemsSetUp(void *arg)
{
/* Reset each one of the SDL subsystems */
/* CHECKME: can we use SDL_Quit here, or this will break the flow of tests? */
SDL_Quit();
/* Alternate variant without SDL_Quit:
while (SDL_WasInit(0) != 0) {
SDL_QuitSubSystem(~0U);
}
*/
SDLTest_AssertPass("Reset all subsystems before subsystems test");
SDLTest_AssertCheck(SDL_WasInit(0) == 0, "Check result from SDL_WasInit(0)");
}
static void subsystemsTearDown(void *arg)
{
/* Reset each one of the SDL subsystems */
SDL_Quit();
SDLTest_AssertPass("Cleanup of subsystems test completed");
}
/* Test case functions */
/**
* Inits and Quits particular subsystem, checking its Init status.
*
* \sa SDL_InitSubSystem
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_referenceCount(void *arg)
{
const int system = SDL_INIT_VIDEO;
int result;
/* Ensure that we start with a non-initialized subsystem. */
SDLTest_AssertCheck(SDL_WasInit(system) == 0, "Check result from SDL_WasInit(0x%x)", system);
/* Init subsystem once, and quit once */
SDL_InitSubSystem(system);
SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x)", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
SDL_QuitSubSystem(system);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x)", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
/* Init subsystem number of times, then decrement reference count until it's disposed of. */
SDL_InitSubSystem(system);
SDL_InitSubSystem(system);
SDL_InitSubSystem(system);
SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x) x3 times", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
SDL_QuitSubSystem(system);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x1", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
SDL_QuitSubSystem(system);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x2", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
SDL_QuitSubSystem(system);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x3", system);
result = SDL_WasInit(system);
SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
return TEST_COMPLETED;
}
/**
* Inits and Quits subsystems that have another as dependency;
* check that the dependency is not removed before the last of its dependents.
*
* \sa SDL_InitSubSystem
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountInitAllQuitByOne(void *arg)
{
int result;
/* Ensure that we start with reset subsystems. */
SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
/* Quit systems one by one. */
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
return TEST_COMPLETED;
}
/**
* Inits and Quits subsystems that have another as dependency;
* check that the dependency is not removed before the last of its dependents.
*
* \sa SDL_InitSubSystem
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountInitByOneQuitAll(void *arg)
{
int result;
/* Ensure that we start with reset subsystems. */
SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
SDL_InitSubSystem(SDL_INIT_VIDEO);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
SDL_InitSubSystem(SDL_INIT_AUDIO);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
/* Quit systems all at once. */
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
return TEST_COMPLETED;
}
/**
* Inits and Quits subsystems that have another as dependency,
* but also inits that dependency explicitly, giving it extra ref count.
* Check that the dependency is not removed before the last reference is gone.
*
* \sa SDL_InitSubSystem
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountWithExtraInit(void *arg)
{
int result;
/* Ensure that we start with reset subsystems. */
SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
/* Init EVENTS explicitly, +1 ref count. */
SDL_InitSubSystem(SDL_INIT_EVENTS);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_EVENTS)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
SDL_InitSubSystem(SDL_INIT_VIDEO);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
SDL_InitSubSystem(SDL_INIT_AUDIO);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
/* Quit EVENTS explicitly, -1 ref count. */
SDL_QuitSubSystem(SDL_INIT_EVENTS);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_EVENTS)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
/* Quit systems one by one. */
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
result = SDL_WasInit(SDL_INIT_EVENTS);
SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
return TEST_COMPLETED;
}
/* ================= Test References ================== */
/* Subsystems test cases */
static const SDLTest_TestCaseReference subsystemsTest1 = {
subsystems_referenceCount, "subsystems_referenceCount", "Makes sure that subsystem stays until number of quits matches inits.", TEST_ENABLED
};
static const SDLTest_TestCaseReference subsystemsTest2 = {
subsystems_dependRefCountInitAllQuitByOne, "subsystems_dependRefCountInitAllQuitByOne", "Check reference count of subsystem dependencies.", TEST_ENABLED
};
static const SDLTest_TestCaseReference subsystemsTest3 = {
subsystems_dependRefCountInitByOneQuitAll, "subsystems_dependRefCountInitByOneQuitAll", "Check reference count of subsystem dependencies.", TEST_ENABLED
};
static const SDLTest_TestCaseReference subsystemsTest4 = {
subsystems_dependRefCountWithExtraInit, "subsystems_dependRefCountWithExtraInit", "Check reference count of subsystem dependencies.", TEST_ENABLED
};
/* Sequence of Events test cases */
static const SDLTest_TestCaseReference *subsystemsTests[] = {
&subsystemsTest1, &subsystemsTest2, &subsystemsTest3, &subsystemsTest4, NULL
};
/* Events test suite (global) */
SDLTest_TestSuiteReference subsystemsTestSuite = {
"Subsystems",
subsystemsSetUp,
subsystemsTests,
subsystemsTearDown
};