mirror of https://github.com/libsdl-org/SDL
240 lines
10 KiB
C
240 lines
10 KiB
C
/**
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* Events test suite
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*/
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#include "testautomation_suites.h"
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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/* ================= Test Case Implementation ================== */
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/* Fixture */
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static void subsystemsSetUp(void *arg)
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{
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/* Reset each one of the SDL subsystems */
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/* CHECKME: can we use SDL_Quit here, or this will break the flow of tests? */
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SDL_Quit();
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/* Alternate variant without SDL_Quit:
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while (SDL_WasInit(0) != 0) {
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SDL_QuitSubSystem(~0U);
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}
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*/
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SDLTest_AssertPass("Reset all subsystems before subsystems test");
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SDLTest_AssertCheck(SDL_WasInit(0) == 0, "Check result from SDL_WasInit(0)");
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}
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static void subsystemsTearDown(void *arg)
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{
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/* Reset each one of the SDL subsystems */
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SDL_Quit();
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SDLTest_AssertPass("Cleanup of subsystems test completed");
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}
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/* Test case functions */
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/**
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* Inits and Quits particular subsystem, checking its Init status.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_QuitSubSystem
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*
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*/
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static int subsystems_referenceCount(void *arg)
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{
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const int system = SDL_INIT_VIDEO;
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int result;
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/* Ensure that we start with a non-initialized subsystem. */
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SDLTest_AssertCheck(SDL_WasInit(system) == 0, "Check result from SDL_WasInit(0x%x)", system);
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/* Init subsystem once, and quit once */
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SDL_InitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x)", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
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SDL_QuitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x)", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
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/* Init subsystem number of times, then decrement reference count until it's disposed of. */
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SDL_InitSubSystem(system);
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SDL_InitSubSystem(system);
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SDL_InitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x) x3 times", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
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SDL_QuitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x1", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
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SDL_QuitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x2", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
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SDL_QuitSubSystem(system);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x3", system);
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result = SDL_WasInit(system);
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SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
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return TEST_COMPLETED;
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}
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/**
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* Inits and Quits subsystems that have another as dependency;
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* check that the dependency is not removed before the last of its dependents.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_QuitSubSystem
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*
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*/
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static int subsystems_dependRefCountInitAllQuitByOne(void *arg)
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{
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int result;
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/* Ensure that we start with reset subsystems. */
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SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
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"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
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/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
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SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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/* Quit systems one by one. */
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
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return TEST_COMPLETED;
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}
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/**
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* Inits and Quits subsystems that have another as dependency;
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* check that the dependency is not removed before the last of its dependents.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_QuitSubSystem
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*
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*/
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static int subsystems_dependRefCountInitByOneQuitAll(void *arg)
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{
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int result;
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/* Ensure that we start with reset subsystems. */
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SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
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"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
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/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
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SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
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/* Quit systems all at once. */
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SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
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return TEST_COMPLETED;
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}
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/**
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* Inits and Quits subsystems that have another as dependency,
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* but also inits that dependency explicitly, giving it extra ref count.
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* Check that the dependency is not removed before the last reference is gone.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_QuitSubSystem
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*
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*/
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static int subsystems_dependRefCountWithExtraInit(void *arg)
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{
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int result;
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/* Ensure that we start with reset subsystems. */
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SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
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"Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
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/* Init EVENTS explicitly, +1 ref count. */
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SDL_InitSubSystem(SDL_INIT_EVENTS);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_EVENTS)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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/* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
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SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
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/* Quit EVENTS explicitly, -1 ref count. */
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SDL_QuitSubSystem(SDL_INIT_EVENTS);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_EVENTS)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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/* Quit systems one by one. */
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
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result = SDL_WasInit(SDL_INIT_EVENTS);
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SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
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return TEST_COMPLETED;
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}
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/* ================= Test References ================== */
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/* Subsystems test cases */
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static const SDLTest_TestCaseReference subsystemsTest1 = {
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subsystems_referenceCount, "subsystems_referenceCount", "Makes sure that subsystem stays until number of quits matches inits.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference subsystemsTest2 = {
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subsystems_dependRefCountInitAllQuitByOne, "subsystems_dependRefCountInitAllQuitByOne", "Check reference count of subsystem dependencies.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference subsystemsTest3 = {
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subsystems_dependRefCountInitByOneQuitAll, "subsystems_dependRefCountInitByOneQuitAll", "Check reference count of subsystem dependencies.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference subsystemsTest4 = {
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subsystems_dependRefCountWithExtraInit, "subsystems_dependRefCountWithExtraInit", "Check reference count of subsystem dependencies.", TEST_ENABLED
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};
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/* Sequence of Events test cases */
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static const SDLTest_TestCaseReference *subsystemsTests[] = {
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&subsystemsTest1, &subsystemsTest2, &subsystemsTest3, &subsystemsTest4, NULL
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};
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/* Events test suite (global) */
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SDLTest_TestSuiteReference subsystemsTestSuite = {
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"Subsystems",
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subsystemsSetUp,
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subsystemsTests,
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subsystemsTearDown
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};
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