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Simon McVittie ce502054ad test: Install GNOME-style installed-tests metadata
This allows these tests to be discovered and run by
gnome-desktop-test-runner.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 18:17:55 -07:00
.github workflows: Parallelize Linux Autotools and CMake builds 2022-05-04 18:17:55 -07:00
VisualC test: Add some common code to load test resources 2022-05-04 18:17:55 -07:00
VisualC-WinRT Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
Xcode build: Mechanically generate ABI versions from version number 2022-05-04 09:55:35 -07:00
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acinclude imported two libtool mainstream commits 28fbcb6a and b55b1cc8 2022-03-16 17:15:20 +03:00
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build-scripts Switch versioning scheme to be the same as GLib and Flatpak 2022-05-04 09:55:35 -07:00
cmake x11: Remove XVidMode and Xinerama support. 2022-04-26 23:17:13 -04:00
docs workflows: Add a test to assert that all the version numbers agree 2022-05-04 09:55:35 -07:00
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Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
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cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
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sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
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README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)