
Ideally we'd detect these as "joysticks" (or more generally, gaming controllers), but in most cases their evdev flags are indistinguishable from an accelerometer or gyro, so the only way to achieve this would be a table of known devices that doesn't currently exist. One exception is the one that reports a THROTTLE axis and TRIGGER, THUMB buttons, which would be reasonable to detect via the joystick heuristic. Signed-off-by: Simon McVittie <smcv@collabora.com>
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Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!)
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Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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