Go to file
Sam Lantinga a20eec1415 Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
.github Renamed releaser.py to build-release.py 2024-03-23 16:56:26 -07:00
VisualC cpuinfo: reset cpu features on SDL_Quit 2024-03-23 16:36:44 -07:00
VisualC-GDK Revert "Added virtual keyboard support for Xbox (thanks @ts-13512)" 2024-03-23 16:47:59 -07:00
VisualC-WinRT cpuinfo: reset cpu features on SDL_Quit 2024-03-23 16:36:44 -07:00
Xcode dmg: fix sdl3-config.cmake 2024-03-23 21:41:20 +01:00
android-project Fix bug #9331 - SDL3 Android crash getVibrator() == null 2024-03-23 16:31:21 -07:00
build-scripts Renamed releaser.py to build-release.py 2024-03-23 16:56:26 -07:00
cmake cmake: build tests against installed SDL prefix 2024-03-23 21:41:20 +01:00
docs Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
include Limit CPU features through a hint 2024-03-23 16:36:44 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src wayland: Pass the keyboard ID through to repeat events 2024-03-24 08:49:29 -04:00
test Removed all tabs in testautomation_pen.c 2024-03-24 05:05:30 -07:00
wayland-protocols wayland: Add the xdg-foreign-unstable-v2 protocol 2024-03-15 18:30:05 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore GDK: Remove old shader sources, unify shader compilation .bats 2024-03-02 10:30:29 -08:00
.wikiheaders-options sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2023-03-21 02:19:19 +01:00
Android.mk Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt filesystem: Use high-res file times on more platforms 2024-03-20 11:39:42 -04:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)