Simon McVittie a06ee5b98d Don't try to use SDL platform macros in configure-time checks
At the point that we run this, nothing SDL-specific is set up yet.
__APPLE__ is a compiler predefined macro that forms part of the API on
Apple platforms, so it's fine to rely on it.

This partially reverts commit 31d133db.

Fixes: 31d133db "Define SDL_PLATFORM_* macros instead of underscored ones (#8875)"
Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-01-24 14:12:50 +03:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

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