Ryan C. Gordon 8b26e95f91
audio: Change SDL_AudioStreamCallback
Now it offers the total requested bytes in addition to the amount
immediately needed (and immediately needed might be zero if the stream
already has enough queued to satisfy the request.
2023-09-13 10:11:23 -04:00
2023-09-08 09:05:58 -04:00
2023-09-12 21:27:40 -04:00
2023-09-13 10:11:23 -04:00
2023-09-01 14:38:45 -04:00
2023-09-01 14:38:45 -04:00
2023-09-01 14:38:45 -04:00
2023-09-01 14:38:45 -04:00
2023-08-31 09:32:39 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
No description provided
Readme 169 MiB
Languages
C 90.3%
Objective-C 3.5%
C++ 1.7%
CMake 1.7%
Java 0.8%
Other 1.8%