Sam Lantinga 7f78d0f0d3 Fixed bug 4684 - GLES1 variables missing under Android with CMake
Braden Obrzut

https://hg.libsdl.org/SDL/file/7dc39b047055/CMakeLists.txt#l911

I believe the following should also be specified there:

set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)

As it is now GLES1 support is missing when building for Android despite it linking to the library.
2019-06-21 22:01:27 -07:00
2019-03-16 17:39:15 -07:00
2019-06-17 10:13:28 -07:00
2018-11-02 21:34:17 -04:00
2019-06-17 10:13:28 -07:00
2018-08-21 12:11:34 -07:00
2019-06-12 13:56:20 +03:00
2019-06-21 10:58:30 -07:00
2019-01-04 22:01:14 -08:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
No description provided
Readme 169 MiB
Languages
C 90.3%
Objective-C 3.5%
C++ 1.7%
CMake 1.7%
Java 0.8%
Other 1.8%