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Simon McVittie 7321537971 cmake: Fix static linking to dependencies with "-" in library name
When SDL is built with Wayland support on Linux, and Wayland libraries
are linked as dependencies instead of being loaded with dlopen(), its
dependencies will include libraries whose names contain a dash, like
`-lwayland-client` and `-ldecor-0`. Don't replace such libraries with
`-lwayland` and `-ldecor`: those don't exist and linking them will fail.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 06:16:02 -07:00
.github ci: enable CMake test for Emscripten 2022-06-08 08:09:46 -07:00
VisualC DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
VisualC-WinRT Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Xcode CMake: Fix XCode CMake config file. (#5787) 2022-06-12 15:48:57 +02:00
Xcode-iOS Updated iOS build instructions 2021-11-30 12:19:26 -08:00
acinclude imported two libtool mainstream commits 28fbcb6a and b55b1cc8 2022-03-16 17:15:20 +03:00
android-project Adjust gradle dependencies to enable the build to position assets for the APK 2022-03-15 21:57:25 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts revert mode changes from commit d58d637ac 2022-06-08 21:58:10 +03:00
cmake Allow empty default values to the dep_option macro 2022-06-07 09:17:44 -07:00
docs cmake: install SDL2::SDL2test when configuring with SDL2_TEST enabled 2022-06-03 12:41:36 -07:00
include Fix typo 2022-06-11 18:13:10 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src windows: Get better name for the physical display, for Vista and later. 2022-06-12 15:28:49 -04:00
test testgles2.c: refresh cached SDL_GL_GetDrawableSize() on SDL_WINDOWEVENT_SIZE_CHANGED, not SDL_WINDOWEVENT_RESIZED 2022-06-11 14:19:01 -07:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig Separated controller type data into a C file 2022-06-03 15:03:08 -07:00
.gitignore Initial support for building for Windows with OpenWatcom 2022-05-19 20:11:10 +03:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Add missing library needed for locale functions on PS Vita 2022-06-09 11:07:06 -07:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in cmake: make SDL2Config.cmake compatible with autotools' sdl2-config.cmake 2022-06-03 12:41:36 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Switch versioning scheme to be the same as GLib and Flatpak 2022-05-04 09:55:35 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure autotools: fixed d3d12 detection result report. 2022-06-12 23:22:20 +03:00
configure.ac autotools: fixed d3d12 detection result report. 2022-06-12 23:22:20 +03:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: Fix static linking to dependencies with "-" in library name 2022-06-13 06:16:02 -07:00
sdl2-config.in Add -Wl,-Bstatic to "sdl2-config --static-libs" output 2022-06-03 16:27:13 -07:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)