
This allows threads to free memory from their local pool without affecting events that are queued, and to transfer memory ownership cleanly between threads that are queuing and dequeuing events.
311 lines
9.9 KiB
C
311 lines
9.9 KiB
C
/**
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* Events test suite
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*/
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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#include "testautomation_suites.h"
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/* ================= Test Case Implementation ================== */
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/* Test case functions */
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/* Flag indicating if the userdata should be checked */
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static int g_userdataCheck = 0;
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/* Userdata value to check */
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static int g_userdataValue = 0;
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/* Flag indicating that the filter was called */
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static int g_eventFilterCalled = 0;
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/* Userdata values for event */
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static int g_userdataValue1 = 1;
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static int g_userdataValue2 = 2;
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/* Event filter that sets some flags and optionally checks userdata */
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static int SDLCALL events_sampleNullEventFilter(void *userdata, SDL_Event *event)
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{
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g_eventFilterCalled = 1;
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if (g_userdataCheck != 0) {
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SDLTest_AssertCheck(userdata != NULL, "Check userdata pointer, expected: non-NULL, got: %s", (userdata != NULL) ? "non-NULL" : "NULL");
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if (userdata != NULL) {
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SDLTest_AssertCheck(*(int *)userdata == g_userdataValue, "Check userdata value, expected: %i, got: %i", g_userdataValue, *(int *)userdata);
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}
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}
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return 0;
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}
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/**
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* Test pumping and peeking events.
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*
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* \sa SDL_PumpEvents
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* \sa SDL_PollEvent
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*/
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static int events_pushPumpAndPollUserevent(void *arg)
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{
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SDL_Event event1;
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SDL_Event event2;
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int result;
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/* Create user event */
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event1.type = SDL_EVENT_USER;
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event1.common.timestamp = 0;
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event1.user.code = SDLTest_RandomSint32();
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event1.user.data1 = (void *)&g_userdataValue1;
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event1.user.data2 = (void *)&g_userdataValue2;
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event1);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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/* Poll for user event */
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result = SDL_PollEvent(&event2);
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SDLTest_AssertPass("Call to SDL_PollEvent()");
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SDLTest_AssertCheck(result == 1, "Check result from SDL_PollEvent, expected: 1, got: %d", result);
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/* Need to finish getting all events and sentinel, otherwise other tests that rely on event are in bad state */
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while (SDL_PollEvent(&event2)) {
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}
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return TEST_COMPLETED;
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}
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/**
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* Adds and deletes an event watch function with NULL userdata
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*
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* \sa SDL_AddEventWatch
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* \sa SDL_DelEventWatch
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*
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*/
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static int events_addDelEventWatch(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_EVENT_USER;
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event.common.timestamp = 0;
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event.user.code = SDLTest_RandomSint32();
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event.user.data1 = (void *)&g_userdataValue1;
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event.user.data2 = (void *)&g_userdataValue2;
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/* Disable userdata check */
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g_userdataCheck = 0;
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/* Reset event filter call tracker */
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g_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_DelEventWatch(events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_DelEventWatch()");
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/* Push a user event onto the queue and force queue update */
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g_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/**
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* Adds and deletes an event watch function with userdata
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*
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* \sa SDL_AddEventWatch
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* \sa SDL_DelEventWatch
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*
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*/
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static int events_addDelEventWatchWithUserdata(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_EVENT_USER;
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event.common.timestamp = 0;
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event.user.code = SDLTest_RandomSint32();
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event.user.data1 = (void *)&g_userdataValue1;
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event.user.data2 = (void *)&g_userdataValue2;
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/* Enable userdata check and set a value to check */
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g_userdataCheck = 1;
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g_userdataValue = SDLTest_RandomIntegerInRange(-1024, 1024);
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/* Reset event filter call tracker */
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g_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(events_sampleNullEventFilter, (void *)&g_userdataValue);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_DelEventWatch(events_sampleNullEventFilter, (void *)&g_userdataValue);
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SDLTest_AssertPass("Call to SDL_DelEventWatch()");
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/* Push a user event onto the queue and force queue update */
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g_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/**
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* Creates and validates temporary event memory
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*/
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static int events_eventMemory(void *arg)
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{
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SDL_Event event;
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void *mem, *claimed, *tmp;
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SDL_bool found;
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{
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/* Create and claim event memory */
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mem = SDL_AllocateEventMemory(1);
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SDLTest_AssertCheck(mem != NULL, "SDL_AllocateEventMemory()");
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*(char *)mem = '1';
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claimed = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(claimed != NULL, "SDL_ClaimEventMemory() returned a valid pointer");
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/* Verify that we can't claim it again */
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tmp = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(tmp == NULL, "SDL_ClaimEventMemory() can't claim memory twice");
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/* Verify that freeing the original pointer does nothing */
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SDL_FreeEventMemory(mem);
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SDLTest_AssertCheck(*(char *)mem == '1', "SDL_FreeEventMemory() on claimed memory has no effect");
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/* Clean up */
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SDL_free(claimed);
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}
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{
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/* Create and free event memory */
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mem = SDL_AllocateEventMemory(1);
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SDLTest_AssertCheck(mem != NULL, "SDL_AllocateEventMemory()");
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*(char *)mem = '1';
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SDL_FreeEventMemory(mem);
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claimed = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(claimed == NULL, "SDL_ClaimEventMemory() can't claim memory after it's been freed");
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}
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{
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/* Create event memory and queue it */
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mem = SDL_AllocateEventMemory(1);
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SDLTest_AssertCheck(mem != NULL, "SDL_AllocateEventMemory()");
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*(char *)mem = '2';
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SDL_zero(event);
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event.type = SDL_EVENT_USER;
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event.user.data1 = mem;
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SDL_PushEvent(&event);
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/* Verify that we can't claim the memory once it's on the queue */
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claimed = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(claimed == NULL, "SDL_ClaimEventMemory() can't claim memory on the event queue");
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/* Get the event and verify the memory is valid */
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found = SDL_FALSE;
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_EVENT_USER && event.user.data1 == mem) {
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found = SDL_TRUE;
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}
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}
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SDLTest_AssertCheck(found, "SDL_PollEvent() returned queued event");
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/* Verify that we can claim the memory now that we've dequeued it */
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claimed = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(claimed != NULL, "SDL_ClaimEventMemory() can claim memory after dequeuing event");
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/* Clean up */
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SDL_free(claimed);
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}
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{
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/* Create event memory and queue it */
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mem = SDL_AllocateEventMemory(1);
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SDLTest_AssertCheck(mem != NULL, "SDL_AllocateEventMemory()");
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*(char *)mem = '3';
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SDL_zero(event);
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event.type = SDL_EVENT_USER;
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event.user.data1 = mem;
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SDL_PushEvent(&event);
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/* Get the event and verify the memory is valid */
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found = SDL_FALSE;
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_EVENT_USER && event.user.data1 == mem) {
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found = SDL_TRUE;
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}
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}
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SDLTest_AssertCheck(found, "SDL_PollEvent() returned queued event");
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/* Verify that pumping the event loop frees event memory */
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SDL_PumpEvents();
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claimed = SDL_ClaimEventMemory(mem);
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SDLTest_AssertCheck(claimed == NULL, "SDL_ClaimEventMemory() can't claim memory after pumping the event loop");
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}
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return TEST_COMPLETED;
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}
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/* ================= Test References ================== */
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/* Events test cases */
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static const SDLTest_TestCaseReference eventsTest1 = {
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(SDLTest_TestCaseFp)events_pushPumpAndPollUserevent, "events_pushPumpAndPollUserevent", "Pushes, pumps and polls a user event", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTest2 = {
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(SDLTest_TestCaseFp)events_addDelEventWatch, "events_addDelEventWatch", "Adds and deletes an event watch function with NULL userdata", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTest3 = {
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(SDLTest_TestCaseFp)events_addDelEventWatchWithUserdata, "events_addDelEventWatchWithUserdata", "Adds and deletes an event watch function with userdata", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTestEventMemory = {
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(SDLTest_TestCaseFp)events_eventMemory, "events_eventMemory", "Creates and validates temporary event memory", TEST_ENABLED
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};
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/* Sequence of Events test cases */
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static const SDLTest_TestCaseReference *eventsTests[] = {
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&eventsTest1, &eventsTest2, &eventsTest3, &eventsTestEventMemory, NULL
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};
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/* Events test suite (global) */
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SDLTest_TestSuiteReference eventsTestSuite = {
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"Events",
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NULL,
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eventsTests,
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NULL
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};
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