SDL/build-scripts
Sam Lantinga 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC 2024-02-12 09:54:33 -08:00
..
SDL_migration.cocci Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC 2024-02-12 09:54:33 -08:00
add-source-to-projects.pl add-source-to-projects.pl: Fix adding files in the base src dir. 2023-10-09 19:19:01 -04:00
android-prefab.sh cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
androidbuild.sh Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
check_stdlib_usage.py Updated copyright for 2024 2024-01-01 13:15:26 -08:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake Fix broken mingw i686 buildscript 2024-01-28 17:29:33 -08:00
cmake-toolchain-mingw64-x86_64.cmake Fix broken mingw x86_64 buildscript 2024-01-28 17:29:33 -08:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
fnsince.pl Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
gen_audio_resampler_filter.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py Added migration notes for migrating Steam Input support from SDL2 to SDL3 2023-12-20 14:15:09 -08:00
rename_headers.py Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
rename_macros.py Only retain SDL_* + platform macro's in rename_macros.py 2024-01-26 18:05:49 +01:00
rename_symbols.py Added "--substring" to the help for rename_symbols.py 2023-10-23 09:14:54 -07:00
showrev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
updaterev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
wikiheaders.pl wikiheaders.pl: README files are no longer in Windows endline format. 2023-11-30 10:10:04 -05:00