.. |
SDL.h
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Build hidapi code into SDL as a new public API
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2021-11-07 23:00:59 -08:00 |
SDL_assert.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_atomic.h
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minor cleanup for watcom _inline keyword.
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2021-11-25 17:00:24 +03:00 |
SDL_audio.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_bits.h
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minor cleanup for watcom _inline keyword.
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2021-11-25 17:00:24 +03:00 |
SDL_blendmode.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_clipboard.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_config.h
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Add SDL_config_emscripten.h
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2021-08-14 17:04:46 +01:00 |
SDL_config.h.cmake
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Make sure SDL_VIDEO_RENDER_PSP is set
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2021-12-07 14:03:00 +03:00 |
SDL_config.h.in
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Check for O_CLOEXEC definition in fcntl.h at configuration time,
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2021-11-27 19:23:10 +03:00 |
SDL_config_android.h
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Enable AAUDIO driver for Android
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2021-08-10 14:50:43 -07:00 |
SDL_config_emscripten.h
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Revert "include: Updated SDL_config_emscripten.h from emscripten-ports."
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2021-11-08 15:16:18 -05:00 |
SDL_config_iphoneos.h
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Fixed build warning on iOS
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2021-12-14 12:08:36 -08:00 |
SDL_config_macosx.h
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Check for O_CLOEXEC definition in fcntl.h at configuration time,
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2021-11-27 19:23:10 +03:00 |
SDL_config_minimal.h
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Added SDL_HIDAPI_DISABLED so it can be disabled like other SDL subsystems
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2021-11-08 07:19:45 -08:00 |
SDL_config_os2.h
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replaced use of _MAX_PATH with CCHMAXPATH in os/2 code,
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2021-12-08 14:01:02 +03:00 |
SDL_config_pandora.h
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configuration updates for dlopen:
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2021-08-10 12:07:32 -07:00 |
SDL_config_psp.h
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Initial for building PSP version with CMake
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2021-12-07 14:03:00 +03:00 |
SDL_config_windows.h
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SDL_config_windows.h: detect winsdkver.h using __has_include()
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2021-11-05 21:06:58 -05:00 |
SDL_config_winrt.h
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Use WGI instead of XInput for Windows 10 UWP apps
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2021-11-27 10:24:32 -08:00 |
SDL_config_wiz.h
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configuration updates for dlopen:
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2021-08-10 12:07:32 -07:00 |
SDL_copying.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_cpuinfo.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_egl.h
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Updated SDL_egl.h with the latest Khronos headers
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2021-11-14 15:35:49 -08:00 |
SDL_endian.h
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SDL_endian.h: remove aarch64 asm.
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2021-11-25 17:00:50 +03:00 |
SDL_error.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_events.h
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Added mouse wheel deltas with floating point precision
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2021-11-08 09:44:31 -08:00 |
SDL_filesystem.h
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Sync wiki -> header
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2021-09-28 17:03:06 +00:00 |
SDL_gamecontroller.h
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Sync wiki -> header
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2021-11-11 23:12:04 +00:00 |
SDL_gesture.h
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First shot at merging the wiki documentation into the headers.
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2021-03-21 14:19:53 -04:00 |
SDL_haptic.h
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Minor change comment
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2021-11-23 09:42:07 +01:00 |
SDL_hidapi.h
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Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS
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2021-11-11 17:31:14 -08:00 |
SDL_hints.h
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Fixed exception accessing Bluetooth devices on Android 12
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2021-11-15 16:52:56 -08:00 |
SDL_joystick.h
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joystick: Add APIs to query rumble support
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2021-11-11 15:10:08 -08:00 |
SDL_keyboard.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_keycode.h
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Restore KMOD_RESERVED for backward compatibility
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2021-08-17 10:00:14 +03:00 |
SDL_loadso.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_locale.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_log.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_main.h
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Fix SDL2main on PSP (#5076)
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2021-12-07 18:43:50 +03:00 |
SDL_messagebox.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_metal.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_misc.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_mouse.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_mutex.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_name.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_opengl.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_opengl_glext.h
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Don't have Windows headers define min/max, in case they're defined by application code
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2019-09-11 15:08:37 -07:00 |
SDL_opengles.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_opengles2.h
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Added SDL_USE_BUILTIN_OPENGL_DEFINITIONS to avoid system OpenGL headers
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2021-10-21 20:48:08 -07:00 |
SDL_opengles2_gl2.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_gl2ext.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_gl2platform.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_opengles2_khrplatform.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_pixels.h
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Document the packed integer formats SDL_Color is bit-compatible with.
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2021-12-14 12:19:16 -08:00 |
SDL_platform.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_power.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_quit.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_rect.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_render.h
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Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color*
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2021-12-14 10:31:55 +01:00 |
SDL_revision.h
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The revision defaults to the empty string
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2021-02-12 08:54:08 -08:00 |
SDL_revision.h.cmake
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cmake: Retrieve the git revision on platforms without bash
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2021-09-09 22:34:42 -04:00 |
SDL_rwops.h
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SDL_RWsize: updated description
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2021-11-19 01:24:40 +03:00 |
SDL_scancode.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_sensor.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_shape.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_stdinc.h
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Add and use `SDL_FALLTHROUGH` for fallthroughs
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2021-11-12 07:26:14 +03:00 |
SDL_surface.h
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Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
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2021-11-21 12:18:10 -08:00 |
SDL_system.h
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Sync wiki -> header
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2021-11-10 16:05:03 -05:00 |
SDL_syswm.h
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Add a barebones RISC OS video driver
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2021-10-30 21:25:01 -07:00 |
SDL_test.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_assert.h
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doxygen: Fix all the "\returns" so they work as part of complete sentences.
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2021-07-14 14:15:30 -04:00 |
SDL_test_common.h
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Fixed ABI break in SDL test header
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2021-11-28 08:54:18 -08:00 |
SDL_test_compare.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_crc32.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_font.h
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doxygen: Fix all the "\returns" so they work as part of complete sentences.
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2021-07-14 14:15:30 -04:00 |
SDL_test_fuzzer.h
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doxygen: Fix all the "\returns" so they work as part of complete sentences.
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2021-07-14 14:15:30 -04:00 |
SDL_test_harness.h
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tests: several -Wwrite-strings fixes.
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2021-11-20 01:02:02 +03:00 |
SDL_test_images.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_log.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_md5.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_memory.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_test_random.h
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doxygen: Fix all the "\returns" so they work as part of complete sentences.
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2021-07-14 14:15:30 -04:00 |
SDL_thread.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_timer.h
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Sync wiki -> header
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2021-11-10 16:05:03 -05:00 |
SDL_touch.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
SDL_types.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_version.h
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Updated to version 2.0.19 for development
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2021-11-30 09:58:21 -08:00 |
SDL_video.h
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Sync wiki -> header
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2021-11-25 13:53:04 +00:00 |
SDL_vulkan.h
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Sync wiki -> header
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2021-10-27 01:36:05 +00:00 |
begin_code.h
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minor style adjustment
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2021-11-12 07:28:00 +03:00 |
close_code.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |