SDL/VisualC-GDK
Sylvain Becker fb0ce375f0 Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
2022-11-28 12:33:03 -08:00
..
SDL Added simple BLE Steam Controller support on all platforms 2022-11-10 19:17:04 -08:00
SDLmain Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDLtest Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
logos Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
tests Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
SDL.sln Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
clean.sh Fix format specifiers for WPARAM/LPARAM values, they are UINT_PTR. 2022-07-05 21:42:20 -07:00