
This fixes a bunch of issues with dialogs on Windows. - Removed lpstrFileTitle assignation, which overwrote the buffer - Increased the memory size available for long file selections - Removed seemingly unused `default_folder` in win_Args struct - Properly handle the case where only one file is selected in multiselect mode - Properly handle the initial folder, which would fail in specific conditions The details for the last entry are explained in a comment in the code.
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Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
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