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Sam Lantinga 17520c2e6e Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation.

SDL_SetRenderVSync() now takes additional values besides 0 and 1.

The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
2024-05-13 15:06:11 -07:00
.github ci: disable building docs on mingw32/clang32 2024-05-07 22:35:31 +02:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
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Xcode ci: fix dmg release artifacts 2024-05-05 01:30:07 +02:00
android-project Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
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.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
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Android.mk Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: add khronos include directories with PRIVATE visibility 2024-05-07 17:37:21 +02:00
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INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)