Go to file
Ozkan Sezer 10625f9d89 SDL_windowsmessagebox.c: go back to hg rev 14458 state.
encountering a NULL caption in AddDialogString() is intended, i.e.
AddDialogStaticIcon() sends it as NULL on purpose.
2020-12-17 23:50:00 +03:00
VisualC fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h 2020-12-09 12:01:10 +03:00
VisualC-WinRT fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h 2020-12-09 12:01:10 +03:00
Xcode whitespace. 2020-12-15 00:11:10 +03:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
acinclude minor cleanups to configure.ac to reduce autoconf-2.70 warnings a bit. 2020-12-14 08:11:40 +03:00
android-project Fixed the Xbox Series X controller showing up twice on Android 2020-12-15 14:57:49 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
cmake Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility 2020-12-15 12:22:48 -08:00
debian Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
docs added documentation docs/README-os2.md (based on original readme.os2). 2020-10-14 23:01:06 +03:00
include fix bug #5395: handle old systems where inotify_init1 is not available 2020-12-13 15:32:24 +03:00
src SDL_windowsmessagebox.c: go back to hg rev 14458 state. 2020-12-17 23:50:00 +03:00
test test/acinclude.m4: rename SDL_CONFIG to SDL2_CONFIG, regenerate configure 2020-12-15 01:20:00 +03:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
.hgignore Fixed bug 4965 - Update the .hgignore file 2020-02-03 16:38:07 -08:00
Android.mk minor whitespace fix 2020-10-09 03:28:30 +03:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt fix bug #5395: handle old systems where inotify_init1 is not available 2020-12-13 15:32:24 +03:00
COPYING.txt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in Fixed bug 5399 - make install is broken as it depends on missing rule `build` 2020-12-15 00:42:17 -08:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Fixed the name of the PS5 hint 2020-12-09 10:39:36 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility 2020-12-15 12:22:48 -08:00
configure.ac Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility 2020-12-15 12:22:48 -08:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)