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Ryan C. Gordon
6ba90f7775
render: Batching is always enabled now!
...
Make sure your app uses SDL_RenderFlush() before it talks to D3D/OpenGL/etc!
Fixes
#8584
.
2023-11-23 20:37:52 -05:00
..
build_config
revise iconv detection:
2023-11-23 04:30:56 +03:00
SDL3
render: Batching is always enabled now!
2023-11-23 20:37:52 -05:00