Anonymous Maarten
bba76859f5
cmake: detect CPU architecture in 1 compilation
2024-05-26 23:52:48 +02:00
Anonymous Maarten
86b2f441c0
release: create arm64 Visual Studio binaries
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[skip ci]
2024-05-23 00:13:10 +02:00
Anonymous Maarten
85c87f4140
release: use git archive to get sources
2024-05-22 01:28:44 +02:00
Anonymous Maarten
9b0203d9b1
release: Include pdb in Visual Studio release artifacts + build in C:\temp
2024-05-22 01:28:44 +02:00
Anonymous Maarten
45081db9d4
Build Android prefab in releaser.py script
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[ci skip]
2024-05-22 01:28:44 +02:00
Sam Lantinga
fbe7e2e6d3
Moved the SDL version back to SDL_version.h
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Added a comment at the top of SDL.h with the current version, for informational purposes
2024-05-15 14:38:29 -07:00
Sam Lantinga
661f2fc1fc
Removed the SDL_Version structure, moved SDL version to SDL.h
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Inspired by https://github.com/libsdl-org/SDL/issues/9788
2024-05-15 10:43:31 -07:00
Anonymous Maarten
8f4cab0f83
ci: fix dmg release artifacts
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- build-release.py: use absolute paths instead of resolved paths
- xcode: run the shell script with 'set -ex' for extra verbosity +
failing when an error happens
- On macOS ci, /tmp resolves to /private/tmp, causing the shell script
to not find the SDL3.xcframework. So don't use /tmp.
2024-05-05 01:30:07 +02:00
Sam Lantinga
675c9f01ff
Renamed releaser.py to build-release.py
2024-03-23 16:56:26 -07:00