Commit Graph

11 Commits

Author SHA1 Message Date
Ryan C. Gordon 154452a726 winrt: Removed WinRT/Windows Phone/UWP support.
Fixes #10724.
2024-09-06 13:28:39 -04:00
Ryan C. Gordon f32575dfab
docs: Convert everything to Unix-style endlines.
Fixes #8640.
2023-11-29 11:29:57 -05:00
Sam Huang e22282b097 Added README about transparent windows in Win32 2023-09-11 22:35:05 -07:00
SDL Wiki Bot 60127460b0 Sync SDL3 wiki -> header 2023-02-28 17:30:22 +00:00
Ryan C. Gordon 94ed6b0a54
README-windows: Notes on building with Visual Studio/LLVM.
Fixes #5186.
2022-03-26 08:55:26 -04:00
Ryan C. Gordon 5acb4b70ab
README-windows: Wordwrap text file.
This makes for easier reading outside of a formal Markdown viewer.
2022-03-26 08:50:25 -04:00
Ryan C. Gordon 26bfee8578
README-windows: Convert to actual Markdown text. 2022-03-26 08:47:46 -04:00
Sam Lantinga ce2b16445e Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration 2017-08-28 00:11:38 -07:00
Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
Sam Lantinga 104c9541d9 Converted README documentation to DOS text format 2016-10-07 17:46:58 -07:00
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00