include files with required types directly

This commit is contained in:
Maia 2024-09-07 17:20:59 +02:00 committed by Sam Lantinga
parent e9c7b36fbd
commit fa892d15b7
9 changed files with 24 additions and 4 deletions

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@ -33,7 +33,11 @@
#ifndef SDL_camera_h_
#define SDL_camera_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_pixels.h>
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_surface.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>

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@ -28,6 +28,7 @@
#ifndef SDL_dialog_h_
#define SDL_dialog_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_video.h>

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@ -28,17 +28,21 @@
#ifndef SDL_events_h_
#define SDL_events_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_audio.h>
#include <SDL3/SDL_camera.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_gamepad.h>
#include <SDL3/SDL_joystick.h>
#include <SDL3/SDL_keyboard.h>
#include <SDL3/SDL_keycode.h>
#include <SDL3/SDL_mouse.h>
#include <SDL3/SDL_pen.h>
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_power.h>
#include <SDL3/SDL_sensor.h>
#include <SDL3/SDL_scancode.h>
#include <SDL3/SDL_touch.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_camera.h>
#include <SDL3/SDL_begin_code.h>
/* Set up for C function definitions, even when using C++ */

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@ -58,9 +58,11 @@
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_joystick.h>
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_guid.h>
#include <SDL3/SDL_iostream.h>
#include <SDL3/SDL_joystick.h>
#include <SDL3/SDL_power.h>
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_sensor.h>
#include <SDL3/SDL_begin_code.h>

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@ -31,6 +31,9 @@
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_keycode.h>
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_rect.h>
#include <SDL3/SDL_scancode.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>

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@ -30,6 +30,7 @@
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_surface.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>

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@ -39,6 +39,7 @@
#ifndef SDL_pen_h_
#define SDL_pen_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
/* Set up for C function definitions, even when using C++ */

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@ -51,10 +51,13 @@
#define SDL_render_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_blendmode.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_events.h>
#include <SDL3/SDL_pixels.h>
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_rect.h>
#include <SDL3/SDL_surface.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>

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@ -28,6 +28,7 @@
#ifndef SDL_vulkan_h_
#define SDL_vulkan_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_video.h>