Only do work to process text events if text input is active

Fixes https://github.com/libsdl-org/SDL/issues/9353
This commit is contained in:
Sam Lantinga 2024-03-25 12:49:09 -07:00
parent 658f3cdcf1
commit fa236f169b
6 changed files with 105 additions and 79 deletions

View File

@ -1180,6 +1180,10 @@ int SDL_SendKeyboardText(const char *text)
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
if (!SDL_TextInputActive()) {
return 0;
}
/* Don't post text events for unprintable characters */
if (SDL_iscntrl((unsigned char)*text)) {
return 0;
@ -1210,6 +1214,10 @@ int SDL_SendEditingText(const char *text, int start, int length)
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
if (!SDL_TextInputActive()) {
return 0;
}
/* Post the event, if desired */
posted = 0;
if (SDL_EventEnabled(SDL_EVENT_TEXT_EDITING)) {

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@ -837,11 +837,14 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
static EM_BOOL Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
{
char text[5];
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
SDL_SendKeyboardText(text);
if (SDL_TextInputActive()) {
char text[5];
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
SDL_SendKeyboardText(text);
}
return EM_TRUE;
}
return SDL_EventEnabled(SDL_EVENT_TEXT_INPUT);
return EM_FALSE;
}
static EM_BOOL Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)

View File

@ -1605,7 +1605,9 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
Wayland_UpdateImplicitGrabSerial(input, serial);
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
if (SDL_TextInputActive()) {
has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
}
} else {
if (keyboard_repeat_key_is_set(&input->keyboard_repeat, key)) {
/* Send any due key repeat events before stopping the repeat and generating the key up event.

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@ -1164,33 +1164,40 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
if (wParam == UNICODE_NOCHAR) {
returnCode = 1;
} else {
char text[5];
if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) {
SDL_SendKeyboardText(text);
if (SDL_TextInputActive()) {
char text[5];
if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) {
SDL_SendKeyboardText(text);
}
}
returnCode = 0;
}
break;
case WM_CHAR:
/* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */
if (IS_HIGH_SURROGATE(wParam)) {
data->high_surrogate = (WCHAR)wParam;
} else {
WCHAR utf16[3];
if (SDL_TextInputActive()) {
/* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */
if (IS_HIGH_SURROGATE(wParam)) {
data->high_surrogate = (WCHAR)wParam;
} else {
if (SDL_TextInputActive()) {
WCHAR utf16[3];
utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
utf16[1] = data->high_surrogate ? (WCHAR)wParam : L'\0';
utf16[2] = L'\0';
utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
utf16[1] = data->high_surrogate ? (WCHAR)wParam : L'\0';
utf16[2] = L'\0';
char utf8[5];
int result = WIN_WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
if (result > 0) {
SDL_SendKeyboardText(utf8);
char utf8[5];
int result = WIN_WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
if (result > 0) {
SDL_SendKeyboardText(utf8);
}
}
data->high_surrogate = L'\0';
}
} else {
data->high_surrogate = L'\0';
}

View File

@ -88,25 +88,29 @@ void WINRT_ProcessCharacterReceivedEvent(SDL_Window *window, Windows::UI::Core::
SDL_WindowData *data = window->driverdata;
/* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */
if (IS_HIGH_SURROGATE(args->KeyCode)) {
data->high_surrogate = (WCHAR)args->KeyCode;
} else {
WCHAR utf16[] = {
data->high_surrogate ? data->high_surrogate : (WCHAR)args->KeyCode,
data->high_surrogate ? (WCHAR)args->KeyCode : L'\0',
L'\0'
};
if (SDL_TextInputActive()) {
/* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */
if (IS_HIGH_SURROGATE(args->KeyCode)) {
data->high_surrogate = (WCHAR)args->KeyCode;
} else {
WCHAR utf16[] = {
data->high_surrogate ? data->high_surrogate : (WCHAR)args->KeyCode,
data->high_surrogate ? (WCHAR)args->KeyCode : L'\0',
L'\0'
};
char utf8[5];
// doesn't need to be WIN_WideCharToMultiByte, since we don't care about WinXP support in WinRT.
int result = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
if (result > 0) {
SDL_SendKeyboardText(utf8);
char utf8[5];
// doesn't need to be WIN_WideCharToMultiByte, since we don't care about WinXP support in WinRT.
int result = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
if (result > 0) {
SDL_SendKeyboardText(utf8);
}
data->high_surrogate = L'\0';
}
} else {
data->high_surrogate = L'\0';
}
}

View File

@ -842,35 +842,6 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
Status status = 0;
SDL_bool handled_by_ime = SDL_FALSE;
/* Save the original keycode for dead keys, which are filtered out by
the XFilterEvent() call below.
*/
int orig_event_type = xevent->type;
KeyCode orig_keycode = xevent->xkey.keycode;
/* filter events catches XIM events and sends them to the correct handler */
if (X11_XFilterEvent(xevent, None)) {
#if 0
printf("Filtered event type = %d display = %d window = %d\n",
xevent->type, xevent->xany.display, xevent->xany.window);
#endif
/* Make sure dead key press/release events are sent */
/* But only if we're using one of the DBus IMEs, otherwise
some XIM IMEs will generate duplicate events */
#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX)
SDL_Scancode scancode = videodata->key_layout[orig_keycode];
videodata->filter_code = orig_keycode;
videodata->filter_time = xevent->xkey.time;
if (orig_event_type == KeyPress) {
SDL_SendKeyboardKey(0, keyboardID, SDL_PRESSED, scancode);
} else {
SDL_SendKeyboardKey(0, keyboardID, SDL_RELEASED, scancode);
}
#endif
return;
}
#ifdef DEBUG_XEVENTS
printf("window %p: %s (X11 keycode = 0x%X)\n", data, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
#endif
@ -885,23 +856,54 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
}
#endif /* DEBUG SCANCODES */
SDL_zeroa(text);
text[0] = '\0';
if (SDL_TextInputActive()) {
/* Save the original keycode for dead keys, which are filtered out by
the XFilterEvent() call below.
*/
int orig_event_type = xevent->type;
KeyCode orig_keycode = xevent->xkey.keycode;
/* filter events catches XIM events and sends them to the correct handler */
if (X11_XFilterEvent(xevent, None)) {
#if 0
printf("Filtered event type = %d display = %d window = %d\n",
xevent->type, xevent->xany.display, xevent->xany.window);
#endif
/* Make sure dead key press/release events are sent */
/* But only if we're using one of the DBus IMEs, otherwise
some XIM IMEs will generate duplicate events */
#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX)
SDL_Scancode scancode = videodata->key_layout[orig_keycode];
videodata->filter_code = orig_keycode;
videodata->filter_time = xevent->xkey.time;
if (orig_event_type == KeyPress) {
SDL_SendKeyboardKey(0, keyboardID, SDL_PRESSED, scancode);
} else {
SDL_SendKeyboardKey(0, keyboardID, SDL_RELEASED, scancode);
}
#endif
return;
}
#ifdef X_HAVE_UTF8_STRING
if (windowdata->ic && xevent->type == KeyPress) {
X11_Xutf8LookupString(windowdata->ic, &xevent->xkey, text, sizeof(text),
&keysym, &status);
} else {
XLookupStringAsUTF8(&xevent->xkey, text, sizeof(text), &keysym, NULL);
}
if (windowdata->ic && xevent->type == KeyPress) {
X11_Xutf8LookupString(windowdata->ic, &xevent->xkey, text, sizeof(text),
&keysym, &status);
} else {
XLookupStringAsUTF8(&xevent->xkey, text, sizeof(text), &keysym, NULL);
}
#else
XLookupStringAsUTF8(&xevent->xkey, text, sizeof(text), &keysym, NULL);
XLookupStringAsUTF8(&xevent->xkey, text, sizeof(text), &keysym, NULL);
#endif
#ifdef SDL_USE_IME
if (SDL_TextInputActive()) {
handled_by_ime = SDL_IME_ProcessKeyEvent(keysym, keycode, (xevent->type == KeyPress ? SDL_PRESSED : SDL_RELEASED));
}
#endif
}
if (!handled_by_ime) {
if (xevent->type == KeyPress) {
/* Don't send the key if it looks like a duplicate of a filtered key sent by an IME */