render: Corrected docs for SDL_SetRenderVSync().

This commit is contained in:
Ryan C. Gordon 2024-10-22 16:00:27 -04:00
parent 1f8b9a320c
commit f5c27a3a2c
No known key found for this signature in database
GPG Key ID: FA148B892AB48044

View File

@ -2426,8 +2426,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *ren
*
* The `vsync` parameter can be 1 to synchronize present with every vertical
* refresh, 2 to synchronize present with every second vertical refresh, etc.,
* SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
* or SDL_WINDOW_SURFACE_VSYNC_DISABLED to disable. Not every value is
* SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
* or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is
* supported by every driver, so you should check the return value to see
* whether the requested setting is supported.
*