render: Corrected docs for SDL_SetRenderVSync().
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@ -2426,8 +2426,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *ren
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*
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* The `vsync` parameter can be 1 to synchronize present with every vertical
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* refresh, 2 to synchronize present with every second vertical refresh, etc.,
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* SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
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* or SDL_WINDOW_SURFACE_VSYNC_DISABLED to disable. Not every value is
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* SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
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* or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is
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* supported by every driver, so you should check the return value to see
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* whether the requested setting is supported.
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*
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