Fix Xbox Series X controller on macOS

There were two different implementations of IsBluetoothXboxOneController(), one
in SDL_hidapi_xbox360.c and one in SDL_hidapi_xboxone.c. The latter had been
updated to include USB_PRODUCT_XBOX_ONE_SERIES_X_BLUETOOTH while the former had
not.

This mismatch led to the Xbox Series X failing on macOS only. We have special
code for handling the 360Controller driver for macOS which requires us to use
the Xbox 360 driver for wired Xbox One controllers, and the SDL_hidapi_xbox360
version of IsBluetoothXboxOneController() was used to determine which devices
were wired.

In addition to adding the missing USB_PRODUCT_XBOX_ONE_SERIES_X_BLUETOOTH, this
change moves IsBluetoothXboxOneController() into a single shared function which
will ensure this bug won't happen again.
This commit is contained in:
Cameron Gutman 2021-02-03 18:00:22 -06:00
parent 525196dd8b
commit f4d58689e0
4 changed files with 21 additions and 36 deletions

View File

@ -1926,6 +1926,20 @@ SDL_IsJoystickXboxOneSeriesX(Uint16 vendor_id, Uint16 product_id)
return SDL_FALSE;
}
SDL_bool
SDL_IsJoystickBluetoothXboxOne(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_SERIES_X_BLUETOOTH) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
SDL_bool
SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id)
{

View File

@ -68,6 +68,9 @@ extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is an Xbox One Series X controller */
extern SDL_bool SDL_IsJoystickXboxOneSeriesX(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is an Xbox One controller connected via Bluetooth */
extern SDL_bool SDL_IsJoystickBluetoothXboxOne(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a PS4 controller */
extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);

View File

@ -42,22 +42,6 @@ typedef struct {
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverXbox360_Context;
#if defined(__MACOSX__)
static SDL_bool
IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
{
/* Check to see if it's the Xbox One S or Xbox One Elite Series 2 in Bluetooth mode */
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
#endif
static SDL_bool
HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
@ -89,7 +73,7 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
Bluetooth Xbox One controllers are handled by the SDL Xbox One driver
*/
if (IsBluetoothXboxOneController(vendor_id, product_id)) {
if (SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) {
return SDL_FALSE;
}
return (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
@ -177,7 +161,7 @@ static int
HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
#ifdef __MACOSX__
if (IsBluetoothXboxOneController(device->vendor_id, device->product_id)) {
if (SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id)) {
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 };
rumble_packet[4] = (low_frequency_rumble >> 8);

View File

@ -129,22 +129,6 @@ typedef struct {
Uint8 right_trigger_rumble;
} SDL_DriverXboxOne_Context;
static SDL_bool
IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
{
/* Check to see if it's the Xbox One S or Xbox One Elite Series 2 in Bluetooth mode */
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_SERIES_X_BLUETOOTH) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
ControllerHasPaddles(Uint16 vendor_id, Uint16 product_id)
{
@ -289,7 +273,7 @@ HIDAPI_DriverXboxOne_IsSupportedDevice(const char *name, SDL_GameControllerType
#endif
#ifdef __MACOSX__
/* Wired Xbox One controllers are handled by the 360Controller driver */
if (!IsBluetoothXboxOneController(vendor_id, product_id)) {
if (!SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) {
return SDL_FALSE;
}
#endif
@ -343,7 +327,7 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
ctx->vendor_id = device->vendor_id;
ctx->product_id = device->product_id;
ctx->bluetooth = IsBluetoothXboxOneController(device->vendor_id, device->product_id);
ctx->bluetooth = SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id);
ctx->start_time = SDL_GetTicks();
ctx->sequence = 1;
ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);