Added the safe area to the debug window information

This commit is contained in:
Sam Lantinga 2024-07-24 17:06:42 -07:00
parent 9e6d5babce
commit eb09264076

View File

@ -2606,6 +2606,11 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
SDLTest_DrawString(renderer, 0.0f, textY, text);
textY += lineHeight;
SDL_GetWindowSafeArea(window, &rect);
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowSafeArea: %d,%d %dx%d", rect.x, rect.y, rect.w, rect.h);
SDLTest_DrawString(renderer, 0.0f, textY, text);
textY += lineHeight;
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFlags: ");
SDLTest_PrintWindowFlags(text, sizeof(text), SDL_GetWindowFlags(window));
SDLTest_DrawString(renderer, 0.0f, textY, text);