mirror of https://github.com/libsdl-org/SDL
cmake: don't build SDL3-static Apple framework
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@ -30,7 +30,7 @@ jobs:
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- { name: Intel Compiler (Ubuntu 20.04), os: ubuntu-20.04, shell: bash, artifact: 'SDL-ubuntu20.04-icc', intel: true, cmake: '-DSDL_CLANG_TIDY=OFF',
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source_cmd: 'source /opt/intel/oneapi/setvars.sh; export CC=icc; export CXX=icpc; export CFLAGS=-diag-disable=10441; export CXXFLAGS=-diag-disable=10441; '}
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- { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh, artifact: 'SDL-ubuntu22.04' }
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- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON -DSDL_CLANG_TIDY=OFF', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework' }
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- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON -DSDL_CLANG_TIDY=OFF', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework', no-static: true }
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- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64" -DCLANG_TIDY_BINARY="$(brew --prefix llvm)/bin/clang-tidy"', artifact: 'SDL-macos-gnu' }
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steps:
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@ -130,7 +130,7 @@ jobs:
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${{ matrix.platform.source_cmd }}
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cmake -S cmake/test -B cmake_config_build -G Ninja \
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-DTEST_SHARED=ON \
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-DTEST_STATIC=ON \
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-DTEST_STATIC=${{ !matrix.platform.no-static }} \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_PREFIX_PATH=$(echo "${{ github.workspace }}/cmake_prefix" | sed -e 's#\\#/#g')
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cmake --build cmake_config_build --verbose
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@ -198,6 +198,7 @@ set(SDL_SHARED_DEFAULT ON)
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set(SDL_STATIC_DEFAULT ON)
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set(SDL_SHARED_AVAILABLE ON)
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set(SDL_STATIC_AVAILABLE ON)
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# All these *_DEFAULT vars will default to ON if not specified,
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# so you only need to override them if they need to be disabled.
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@ -263,6 +264,11 @@ foreach(_SUB IN LISTS SDL_SUBSYSTEMS)
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option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_DEFAULT})
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endforeach()
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cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "APPLE" OFF)
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if(SDL_FRAMEWORK)
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set(SDL_STATIC_AVAILABLE FALSE)
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endif()
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# Allow some projects to be built conditionally.
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set_option(SDL_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
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cmake_dependent_option(SDL_DISABLE_INSTALL_CPACK "Create binary SDL3 archive using CPack" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL" ON)
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@ -354,12 +360,9 @@ set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
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set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
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cmake_dependent_option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_DEFAULT} ${SDL_SHARED_AVAILABLE} OFF)
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option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT})
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cmake_dependent_option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT} ${SDL_STATIC_AVAILABLE} OFF)
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option(SDL_TEST_LIBRARY "Build the SDL3_test library" ON)
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# Apple Frameworks NEED a (shared) SDL3.framework for `#include <SDL3/xxx.h>` to work
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cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "SDL_SHARED;APPLE" OFF)
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dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" "${CMAKE_POSITION_INDEPENDENT_CODE}" "SDL_STATIC" OFF)
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dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST_LIBRARY OFF)
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dep_option(SDL_INSTALL_TESTS "Install test-cases" OFF "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" OFF)
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@ -3097,18 +3100,6 @@ if(SDL_STATIC)
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OUTPUT_NAME "${sdl_static_libname}"
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POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}"
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)
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if(APPLE)
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set_target_properties(SDL3-static PROPERTIES
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FRAMEWORK "${SDL_FRAMEWORK}"
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)
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if(SDL_FRAMEWORK)
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set_target_properties(SDL3-static PROPERTIES
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FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
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MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3-static"
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RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
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)
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endif()
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endif()
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target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB)
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target_link_libraries(SDL3-static PRIVATE ${SDL_CMAKE_DEPENDS})
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target_include_directories(SDL3-static
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@ -3196,12 +3187,6 @@ if(SDL_FRAMEWORK)
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set(SDL_SDL_INSTALL_REAL_RESOURCEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources")
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set(SDL_SDL_INSTALL_REAL_CMAKEDIR "${SDL_SDL_INSTALL_REAL_RESOURCEDIR}/CMake")
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# - Install other SDL3*Config.cmake files in SDL3*.framework/Resources/CMake
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# - The *_RELATIVE_CMAKEDIR variables are the symlinked folders visible from outside
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set(SDL_SDLstatic_INSTALL_RESOURCEDIR "SDL3-static.framework/Resources")
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set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDLstatic_INSTALL_RESOURCEDIR}/CMake")
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set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3-staticConfig.cmake")
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set(SDL_SDLtest_INSTALL_RESOURCEDIR "SDL3_test.framework/Resources")
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set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDLtest_INSTALL_RESOURCEDIR}/CMake")
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set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3_testConfig.cmake")
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