Fixed warning and missing animation delay in testoverlay2 program.

This commit is contained in:
Philipp Wiesemann 2016-12-30 19:57:50 +01:00
parent c2b90f2df8
commit e61daa7270
1 changed files with 1 additions and 2 deletions

View File

@ -150,7 +150,7 @@ int paused = 0;
int i;
SDL_bool done = SDL_FALSE;
Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
int fpsdelay;
static int fpsdelay;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@ -328,7 +328,6 @@ main(int argc, char **argv)
SDL_Window *window;
int j;
int fps = 12;
int fpsdelay;
int nodelay = 0;
#ifdef TEST_NV12
Uint32 pixel_format = SDL_PIXELFORMAT_NV12;