mirror of https://github.com/libsdl-org/SDL
audio: Refer to audio devices to "playback" and "recording"
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@ -54,7 +54,7 @@ static void poked(int sig)
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static const char *devtypestr(int recording)
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{
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return recording ? "capture" : "output";
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return recording ? "recording" : "playback";
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}
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static void iteration(void)
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